RPG Print News – Goodman Games, Nightfall Games, and More

The Decks of Many Things for D&D and a new adventure for the Mutant Crawl Classics RPG. SLA Industries is back in a new edition. The Cyberpapacy is also back for Torg Eternity. Finally, Ryuutama has been reprinted and has been popping up in more and more online game stores. Ryuutama is a gem of a game and well suited to online play.

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Deck of Many Things | Deck of Many Things 0th Edition | Deck of Many More Things | Deck of Even More Things by Gemhammer And Sons Gaming
  • SYSTEM: Dungeons & Dragons Fifth Edition
  • PRODUCT TYPE: deck of cards
  • RETAIL PRICE: $20 each
  • DESCRIPTION: The Deck of Many Things is a 22 full-color fully illustrated card deck with the effect right on the card. The Deck of Many Things, a powerful magical artifact, boasts a dubious reputation. Each card causes a distinct magical effect, some helpful and others dangerous, on the person who draws from the deck. It made its first appearance in D&D’s D&D's first supplement, Greyhawk, in 1975, and has since appeared in every edition of the Dungeon Master’s Guide. The Deck of Many Things 0th Edition is a powerful magical artifact that puts the regular deck to shame. Some of the 18 full-color card effects kill a character with no saving throw. The Deck of Many More Things introduces 28 new cards and effects for the magical artifact. The Deck of Even More Things includes 20 new cards with new effects.
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The Omnivary of Eden by Goodman Games
  • SYSTEM: Mutant Crawl Classics RPG
  • PRODUCT TYPE: adventure module
  • RETAIL PRICE: $9.99
  • DESCRIPTION: An adventure for Level 2 PCs. After generations of digging based on an ancient prophesy, the PCs’ tribe has finally uncovered the long-buried entrance to the Garden of the Gods and the Seeds of Creation—the essence of all planetary life hidden away before the Great Disaster. These priceless seeds must be retrieved and protected at any cost to avoid abuse or worse being destroyed by the factions who abhor all aspects of life that inhabited Terra A.D. before the apocalypse.
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SLA Industries 2nd Edition | SLA Industries 2nd Edition Special Edition | SLA Industries 2nd Edition GM’s Pack | SLA Industries Quick Start 2nd Edition by Nightfall Games
  • SYSTEM: SLA Industries Second Edition
  • PRODUCT TYPE: hardcover core rulebook/special edition/game screen/quickstart
  • RETAIL PRICE: $50/$80/$25/$10
  • DESCRIPTION: SLA Industries (pronounced "Slay Industries") is a horror noir science-fiction setting set in a dystopian reality in which the majority of the known universe is either owned or indirectly controlled by the eponymous corporation SLA Industries. PCs play Operatives, highly-trained and well-equipped freelancers that serve as the company's agents, investigators and enforcers. PCs perform tasks not only to pay the bills, improve their standard of living, and for gear but also for an increase in their security clearance, progress up the corporate ladder, and for sponsorship opportunities. In the media-driven World of Progress sponsorships helps PCs gain what everyone wants: Notoriety. The game incorporates themes from the cyberpunk, gothic horror and conspiracy genres and is a science-fiction image of the 1980s, where the fax machine spews out information alongside green-screen computers and vat-grown biogenetic monsters. These monsters compete with humans and exotic alien races for work in an overgrown city that plunges deep underground. The second edition features an entirely new d10-based rules system. The Special Edition is a retail exclusive version featuring a different cover, 1 of 500 copies and this version will have no reprints. The GM’s Pack includes a four-panel GM Screen, a 16 page booklet which includes 4 Campaign guides, blank character sheets, blank BPN Sheets (mission sheets) and player aids. The 58-page Quick Start includes basic rules for SLA Industries and a one shot campaign ‘The Cleaners’ for up to 5 players plus the GM,
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The Cyberpapacy | Delphi Mission - Cyberpapacy | Cyberpapacy GM Screen | Cyberpapacy GM Pack by Ulisses Spiele
  • SYSTEM: Torg Eternity
  • PRODUCT TYPE: hardcover setting/hardcover adventures/screen/pack
  • RETAIL PRICE: $39.99/24.99/24.99/19.99
  • DESCRIPTION: The Cyberpapacy arrived in Avignon as saviors crusading against the demons and invaders from the other realms. The Cyberpapacy doesn’t conquer with force but controls with fear and Cyberware. Within the borders of the Cyberpapacy the people pray on their knees, afraid of witches and demons that may lurk anywhere. If they pray hard enough and follow the rules the benevolent Church may upgrade their frail and imperfect flesh to sleek mechanical Cyberware. The people who want live a beautiful life plugged into the all-encompassing GodNet. Includes new Perks, spells, miracles, and Cyberware; new threats and foes to encounter; a detailed breakdown of the Church’s methods and resources; details the different regions of the Cyberpapacy from Brazil to the GodNet; and plot hooks and events from the first year of the Possibility Wars. Delphi Missions: Cyberpapacy is a set of ten adventures suitable for Alpha and Beta Clearance Storm Knights written by returning Torg icons such as Darell Hayhurst and The GM Screen contains three panels with the most common tables and modifiers a GM may need including the GodNet diagram and security protocols, and the piety system are included. Also includes 16 full-color archetypes and their character sheets, such as the Hacker, the White Witch, the Vatican Secret Agent, and more! The GM Pack contains a dry-erase map of Cyberpapacy showing all the invasion zones across Western Europe and South America, threat cards with one side that faces the players and includes the defense numbers they need to calculate their own attacks and the other side lists the special abilities and attacks the GM needs. Threat blips are sturdy tokens that match the monsters and foes encountered within the game and also track conditions, for use with or without a map.
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Ryuutama: Natural Fantasy Roleplay by Kotodama Heavy Industries
  • SYSTEM: Ryuutama
  • PRODUCT TYPE: digest sized core rulebook
  • OTHER RELATED RPG NEWS: played it review
  • DESCRIPTION: Back in print. I GMed this virtually and it is a favorite rules lighter system with enough depth to support a campaign. PCs are travelers in a world without classical fantasy wizards and warriors. Instead, they are minstrels, merchants, healers, hunters, artisans, farmers and nobles who decide (or were fated) to leave their towns and explore the world. Adventures are travel-focused with villages and villagers featuring strongly alongside the journeys in between. The GM also creates a special character with its own unique character sheet, called the Ryuujin. The dragon Ryuujin watches over the other characters and can provide limited spells and abilities to support or further challenge them but mostly stays offscreen. Its abilities focus on one of four areas the GM wants the campaign to focus on such as combat or intrigue.

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Charles Dunwoody

Charles Dunwoody

For those wanting info on MCC...

I recommend skipping it and using the Umerica supplements (Umerican Survival Guide, Umerica Unleashed, and more) for DCC. They're "more compatible" and frankly have better rules and character options if you're looking to do "Gamma World-ian post-apoc".

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