Kanjo will be kinda an odd fit with knights.

Maybe they could teach him virtues?
Kanjo
Rolls: HP=
http://invisiblecastle.com/find.py?id=1360016
Ability score:
http://invisiblecastle.com/find.py?id=1360026
[sblock=Character Sheet]
Race: Human
Gender: Male
Height: 5'7''
Weight: 140lbs
Class: Ninja 4
Str: 13 +1 mod
Dex: 18 +4 mod
Con: 13 +1 mod
Int: 12 +1 mod
Wis: 18 +4 mod (+1 with level adjustment)
Cha: 11 +0 mod
HP: 25 (6 + 15 + 4 con mod)
Ki Power: 6 (1/2 level+wis mod)
Speed: 30ft
AC: 18 (10 + 4 dex + 4 wis)
Saving Throws:
Fortitude: 2 (1 base + 1 con mod)
Reflex: 8 (4 base + 4 dex mod)
Will: 5 (1 base + 4 wis mod)
Attack:
Base: +3
Shuriken (10): +7 dmg: 1d2(p) Crit:x2 Range: 10ft
Dagger: + 7 dmg: 1d4+1 (s) Crit: 19-20x2 Range: 10ft
Nunchaku: +7 dmg: 1d6+1 (b) Crit: x2
Feats:
Stealthy
Weapon Finesse
Tactile Trapsmith
Skills:
Climb: 5/7 (4 ranks + 1 str mod) +2 with tools
Disable Device: 7/9 (3 ranks + 4 dex mod)+2 with tools
Escape Artist: 11 (7 ranks + 4 dex mod)
Hide: 13 (7 ranks + 4 dex mod + 2 stealthy)
Jump: 12 (7 ranks + 1 str mod +4 great leap)
Listen: 7 (3 ranks + 4 wis mod)
Move Silently: 13 (7 ranks + 4 dex mod + 2 stealthy)
Open Lock: 11/13 (7 ranks + 4 dex mod) +2 with tools
Search: 7 (7 ranks + 0 int mod)
Spot: 8 (4 ranks + 4 wis mod)
Class Abilities:
Ki Power
Sudden Strike +3d6
Trapfinding
Ghost Step
Poison Use
Great Leap
Equipment:
Monk's vestments, Shuriken, Masterwork Dagger,
Masterwork Nunchaku, Belt Pouch (2),
Masterwork Thieves Tools, Caltrops (2),
Darkvision Potion (4), Climber's Kit , Slow Death Poison (5),
Anklet of Translocation, Boots of Agile Leaping, Antitoxin (4),
Thunderstone (7)
Carrying Capacity: Carrying Load:
Light: 50lbs 25lbs
Med: 100lbs
Heavy: 150lbs
[/sblock]