the Jester
Legend
Have you ever had a plot that depended heavily on some aspect of the rules- perhaps even just a quirk of the rules- and had those rules change (i.e. a new edition comes out and you're still playing that campaign) to make said plot impossible?
What did you do? Did you do something in-game to mark the revision, just handwave it away or something else entirely?
Here's my story:
In 3.0, the spell simulacrum had a variable effect (something like 41-60% of the caster's power or something like that). In 3.0 you could apply multiple uses of the same metamagic feat to a spell. This combined means that in 3.0, someone with the Empower Spell feat and a metamagic rod: empower (or someone with a 10th level spell slot) could double empower a simulacrum spell... which meant in theory that he could make a simulacrum more powerful than himself.
Of course, this led to super-powered free-willed epic living simulacra of powerful wizards... hmm, not always the best thing for everyone. But what can ya do!
So anyway, in 3.5 simulacrum is different (it's straight up half as powerful as the caster) and you can't multi-metamagic stuff. Before the revision came out I got word that you wouldn't be able to multi-metamagic anymore, so I actually had to rush this plot into production (so to speak). We had an in-game event to justify the revision- but if it wasn't for the so-called Simulacrum Wars, I probably wouldn't have. Maybe, but I really don't think so.
Anyway, how about you?
What did you do? Did you do something in-game to mark the revision, just handwave it away or something else entirely?
Here's my story:
In 3.0, the spell simulacrum had a variable effect (something like 41-60% of the caster's power or something like that). In 3.0 you could apply multiple uses of the same metamagic feat to a spell. This combined means that in 3.0, someone with the Empower Spell feat and a metamagic rod: empower (or someone with a 10th level spell slot) could double empower a simulacrum spell... which meant in theory that he could make a simulacrum more powerful than himself.
Of course, this led to super-powered free-willed epic living simulacra of powerful wizards... hmm, not always the best thing for everyone. But what can ya do!
So anyway, in 3.5 simulacrum is different (it's straight up half as powerful as the caster) and you can't multi-metamagic stuff. Before the revision came out I got word that you wouldn't be able to multi-metamagic anymore, so I actually had to rush this plot into production (so to speak). We had an in-game event to justify the revision- but if it wasn't for the so-called Simulacrum Wars, I probably wouldn't have. Maybe, but I really don't think so.
Anyway, how about you?