"Rules: Saiyans" by Anubis


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in response to the one hoping that toonami didnt butcher dbz episodes, they did, they edited languange and violence levels, its sad really, becasue watching the episodes first subtitled i found them much better than the dubbed ones, even if some did sound a bit effeminate.......



if someone already made a rant about this, sory, i kinda skimmed the last of the 3rd page and have yet to read 4th.......

ohterwise, i would say that the saiyan race could stand alone with the monklike abilities and adaptation (the thing where they get the +1 str and con and the xp) and be an ecl of 4or so.....maybe just maybe less, probably more like 8 i am not sure....

in anycase i would like to say that this is the first post i have made on this site (b/c just got membership) and that i have been following this post for quite a while........

one thing on the vegeta str score of 30........
thats just wrong, a halfork lvl 20 could overpower him, (assuming starting with 18 base str) then add +2 for halforcishness, (20) 5 for the class lvls (25) and a +5 inherent bonus for the easily puchasable book of str (137000 gp, in dmg, not its real name, cant remember that......) and you have a lvl 20 character that would be equal to vegeta in natural strength, in adding magical enhanced str, look in DMG and ELH the things called 'guantlest of ogre power' help (+2 str) as does the belt of giant str (+6 str) (both in dmg) the epic version of the belt can grant anywhere from +8-+12 str, there are items for each ability score, gloves of dex, cloak of cha, periapt of wis (necklace) , headband of intellect, somethingie of con, gloves and blets of str, and it goes on
tho, if you want more powerful ones, that can be calculated (rules in ELH) seriously, if you ever wanted to enhance a character, just hord some gold and buy the equipment, or, if a spellcaster or whatnot, make it cheaper (at expense of XP)

i could go on, but that would be a waste of space, as i am ranting......

in anycase, have a good day everyone and dont incur the stabbity revenge of blackmage (at nuklearpower.com )
 

just read the 4th page..........................


conclusion.......................

TOO MANY FRIKEN BUMPS!!!!!

now then, everyone have a happy and good day :D
 

Glorfindel said:
Oh hehe I feelt kinda inspired and did stats for an alternative Brolly. ´These stat I made for a campaign I hope I will DM soon, in this "universe" Brolly is the Legendary Super Saiyan and is trying to destroy the Universe. I good Fusion between Goku and Vegeta as Veggeto or Gogeta would be an interesting fight against this brute =)

I haven`t decided on what items to give him so any suggestions is appriciated =)
And he have few feats cuz I`m lazy and well only wanted to pump him up and not make him invulnerable.
Oh and his skills will be posted soon to =)



Brolly: Male Saiyan SjW20/SjE50/Ftr180; ECL 425, CR ??; Medium-Size Shapechanger; HD 8d8+20d8+50d10+180d10+159+17500+240; hp 19161; Init +24; Spd 30 ft.; AC 95 (touch 75, flat-footed 79); BAB 21 (+105 Epic); Atk +141/+138/+135/+132/+129 melee (1d20+15, unarmed strike); SA Monk abilities, smite 2/day; SQ Power adaptation, monk abilities, damage reduction 30/+6, evasion, fortified body, fortified blood, wholeness of body (heal 500hp per day), Fast healing 81, fortified soul, improved evasion, abundant step, mettle; SR 260; AL CE; SV Fort +168, Ref +154, Will +139; Str 40, Dex 22, Con 150, Int 14, Wis 12, Cha 13.
Saiyan's Toughness, Improved Initiative, Great Fortitude, Endurance, Energy Manipulation, Conceal Ki, Tail Weakness Immunity, Point Blank Shot, Penetrate Damage Reduction, Control Oozaru Form, Rapid Shot, Superior Initiative, Energy Ball, Iron Will, Epic Endurance, Ki Focus, Ki Blast, Energy Explosion, Manyshot, Epic Saiyan's Toughness, Detect Ki, Epic Fortitude, Greater Ki Focus, Improved Energy Ball, Epic Will, Epic Dodge, Great Smiting, Improved Ki Blast, Improved Energy Explosion, Toughness, Epic Energy Manipulation, Remain Conscious, Empower Ki, Improved Manyshot, Great Constitution, Epic Energy Ball, Great Wisdom, Epic Ki Blast, Great Constitution, Epic Energy Explosion, Great Dexterity, Enhance Ki, Improved Ki Strike, Epic Ki Focus, Improved Ki Strike, Dwarf’s Toughness.

New feats: Giant's Toughness, Dragon's Toughness, Epic Toughness, Improved Epic Toughness, Extendet Life Span, Fast healing, Perfect health, Skill focus (heal), Greater Skill focus (heal), Epic Skill focus (heal),Immortality, Dodge, Mobility, Spring Attack, Expertise, Whirlwind Attack, Improved Whirlwind Attack, Power Attack, Cleave, Greater Cleave (20)
Great Fortitude X80
Armor Skin X25
Fast Healing X26

Super Saiyan Brolly: hp 22923; Init +34; Spd 60 ft.; AC 136 (touch 116, flat-footed 120); BAB 21 (+105 Epic); Atk +151/+138/+135/+132/+129/+126/+123/+120/+117/+114/+111/108 melee (1d20+25, unarmed strike); SA Monk abilities, smite 2/day; SQ Power adaptation, monk abilities, damage reduction 70/+7, evasion, Fast healing 81, fortified body, fortified blood, wholeness of body (heal 500hp per day), fortified soul, improved evasion, abundant step, mettle; SR 280; AL CE; SV Fort +198, Ref +184, Will +168; Str 60, Dex 42, Con 170, Int 34, Wis 32, Cha 33.

Super Saiyan 2 Brolly: hp 25423; Init +44; Spd 60 ft.; AC 176 (touch 156, flat-footed 160); BAB 21 (+105 Epic); Atk +161/+148/+145/+142/+139/+136/+133/+130/+127/+124/+121/118 melee (1d20+35, unarmed strike); SA Monk abilities, smite 2/day; SQ Power adaptation, monk abilities, damage reduction 150/+15, evasion, Fast healing 81, fortified body, fortified blood, wholeness of body (heal 500hp per day), fortified soul, improved evasion, abundant step, mettle; SR 300; AL CE; SV Fort +228, Ref +214, Will +193; Str 80, Dex 62, Con 190, Int 44, Wis 42, Cha 43.

Super Saiyan 3 Brolly: hp 30423; Init +64; Spd 90 ft.; AC 206 (touch 186, flat-footed 190); BAB 21 (+105 Epic); Atk +181/+168/+165/+162/+159/+156/+153/+150/+147/+144/+141/138 melee (1d20+55, unarmed strike); SA Monk abilities, smite 2/day; SQ Power adaptation, monk abilities, damage reduction 310/+31, evasion, Fast healing 81, fortified body, fortified blood, wholeness of body (heal 500hp per day), fortified soul, improved evasion, abundant step, mettle; SR 340; AL CE; SV Fort +288, Ref +274, Will +233; Str 120, Dex 102, Con 230, Int 64, Wis 62, Cha 63.

Super Saiyan 4 Brolly: hp 40423; Init +64; Spd 120 ft.; AC 346 (touch 246, flat-footed 250); BAB 21 (+105 Epic); Atk +181/+168/+165/+162/+159/+156/+153/+150/+147/+144/+141/138 melee (1d20+95, unarmed strike); SA Monk abilities, smite 2/day; SQ Power adaptation, monk abilities, damage reduction 630/+63, evasion, Fast healing 81, fortified body, fortified blood, wholeness of body (heal 500hp per day), fortified soul, improved evasion, abundant step, mettle; SR 410; AL CE; SV Fort +408, Ref +394, Will +333; Str 200, Dex 182, Con 310, Int 104, Wis 102, Cha 103.


What do you think, I haven`t figured out his CR yet either =)


eeep:eek: :eek: :eek: :eek:
 

Heh, if you think that's cool, remember that's from the OLD rules. I'm revising the Saiyan race for 3.5 and UK's CR/EL rules along with UK's Immortal's Handbook. Stay tuned!
 

Estimating Sayan power level would be much easier if you decide on deific status of beings like Kaioshin(Greater Deity?) and Kaiosama( Lesser Deity?).
Anyway great piece of work Anubis, Lord Melkor is impressed and would be delighted to see how you envision Namekians and non Sayan villains, especially Freezer, Cell and Boo. Also how would you translate DBZ power level to d20 levels?
 

Melkor said:
Estimating Sayan power level would be much easier if you decide on deific status of beings like Kaioshin(Greater Deity?) and Kaiosama( Lesser Deity?).

Well I have estimated Dai Kaioshin to be a Greater Deity, Kaioshin to be an Intermediate Deity, Dai Kaio to be a Lesser Deity, Kaio-Sama to be a Demigod, and Kami to be a Quasi-Deity.

Melkor said:
Anyway great piece of work Anubis, Lord Melkor is impressed and would be delighted to see how you envision Namekians and non Sayan villains, especially Freezer, Cell and Boo.

Well, I never really had any plans to translate Namekians, Frieza, Cell, or Buu, but that could all eventually change. I do know Buu would have the relative power level about three or four categories ABOVE Greater Deity, seeing as he likely could kill entire pantheons relatively easily and detroyed Kaioshins effortlessly, and his absorption powers are terribly powerful. Kid Buu would likely be somwhere abound CR 5000, although I'll need the Immortal's Handbook itself before I can even begin to go there.

Melkor said:
Also how would you translate DBZ power level to d20 levels?

You don't. It's impossible to translate directly, as the Dragonball universe gains power far more quickly than people in D&D. Krillin keeps up with Goku through most of Dragonball, and he is, remember, the most powerful Human in the universe at the beginning of Dragonball Z, yet his power level at that point is half Goku's at aounr 200. So either they gain more power or Dragonball Humans are inherently far weaker (or power spread more thin, which is unlikely considering how often they are threatened and such and always in a state of war). If you assume Krillin is Level 40 RIGHT THEN, then that's 5 power level PER LEVEL, making Goku around Level 80,000,000 at the end of Dragonball Z. (Such an estimate is a guess, though, since power levels after the Frieza Saga were never official.) As such, direct translation is impossible. Believe me, I've tried. (I once tried to translate Scouters into D&D and failed miserably to achieve the full effect.)

Anyway, the short answer is, of course, you don't. The best we can do is make things relatively accurate to the best guess by making Saiyans extremely powerful near-epic beings about half as powerful as Leshay when born. I'm still working on details, though.
 

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