"Rules: Saiyans" by Anubis

Silverthrone said:


I can get that together in a PDF for you. THanks for your interest. :)

As for Mirai Trunks, if you want his stats, and the stats for Garlic Jr. the Spice Boys, Cyborg Freeza, King Cold, Cell, the androids, and the super saiyans and chracters of those sagas, including super saiyan 2 stats, I would suggest R. Talsorian's Dragonball Z Anime Adventure Game: Androids sourcebook.

It is currently available, and I saw one at a store recently.

Cool to get it in PDF that is =))
my e-mail is Darkness@dragonsworn.com
Um well I live in Sweden and they can`t get the Androids Sporcebook, belive me I`v tried but it is only realised in the US I think, if you know of a place were I can order it I would be very thankfull =))

What is Vegetas stats in the Androids Sourcebook? or well his Power level? =))

Thanks Silverthrone =))

(P.S hmm Silverthrone would you like to DM for me? when I`m playing Vegeta? It would be very fun, if you see the plot line under this post, what do you think? It would help me learn the rules and it would be a great campaign =))
 
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Anubis said:


Once I have finished the Super Saiyan conversion, I can probably do this pretty easily.

I understand that you are bussy (sp?) with the Tyranids and such, but I realy hope that you can post the rules for Super Saiyans soon =) I want to try the rules as soon as possible but I`m going for a different angle than the series. In my ...dimension the Saiyan work for Majin (whats his name, not Buu, the guy that wants him awakened) and destroys planets and such. Majin Vegeta have all the Toughness feats from your feat chain and Immortality (w/o the other prerequests) this is from the Magic of Majin (whats his name) making him immortal as long as he obeys and do his jobb. =)) The heros/PC`s/Victims will be aliens or some other for of humans and the campaign will start from there. It will be clashes with Freeza, Cooler and King Cold etc etc

hmm seems I just keep going on and on, well Anubis just so you know, you`v got a fan =))
 

I think you're thinking of Bavidi. Bividi Bavidi Buu.

God, how did they get away with that?

Anyhow, good luck getting the Super Saiya-jin rules to work. I'm sure they won't be easy.
 

It is Bibidi, Babadi, Dabura, and Buu. All words from the fairy godmother's song in Cinderella.

Many of the names in Dragonball have themes or meaning.
 




Wow!

I just saw the episode where Goku transforms to Super Saiyan 3 for the first time, and I'll say this - He's one hard core mother fugger!

I imagine it like this - A Saiya-jin is a line. A Super Saiya-jin is a plane. A Super Saiya-jin 2 is an infinitely large solid. A Super Saiya-jin 3 is four dimensions of senses and ki.

Okay, that's stupid, but I wanted to share my concept of how geometric the power expansion is... And an idea for game mechanics.

What if Super Saiya-jin is a prestige class, and in order to transform, you have to make a skill check with the skill Super Saiya-jin Transformation - an exclusive skill available solely to the Super Saiya-jin prestige class? Going up in level increases your skill at transformations (allowing you to complete them faster) and teaches you new transformations (granting your various stages of Super Saiya-jin more kick.)
 

Re: Wow!

Glorfindel said:

Anubis, do you think you could post the Super Saiyan rules before this month ends?

Possible, but not likely. I need to finish the mechanics of going Super Saiyan before I can work on the mechanics for Super Saiyan 2. It is certainly possible, just not probable. I'll do my best, though! I may even have the Super Saiyan details up tonight, if I'm lucky!

Anabstercorian said:

I just saw the episode where Goku transforms to Super Saiyan 3 for the first time, and I'll say this - He's one hard core mother fugger!

Hell yeah! This was my first time actually seeing this episode, and I loved it!

Anabstercorian said:

I imagine it like this - A Saiya-jin is a line. A Super Saiya-jin is a plane. A Super Saiya-jin 2 is an infinitely large solid. A Super Saiya-jin 3 is four dimensions of senses and ki.

An interesting analogy to say the least.

Anabstercorian said:

Okay, that's stupid, but I wanted to share my concept of how geometric the power expansion is... And an idea for game mechanics.

Alrighty then.

Anabstercorian said:

What if Super Saiya-jin is a prestige class, and in order to transform, you have to make a skill check with the skill Super Saiya-jin Transformation - an exclusive skill available solely to the Super Saiya-jin prestige class? Going up in level increases your skill at transformations (allowing you to complete them faster) and teaches you new transformations (granting your various stages of Super Saiya-jin more kick.)

A Prestige Class was my first idea, but then I realized that the advancement of Super Saiyans powers is not linear, and can never be linear, so a Prestige Class fails to properly translate Super Saiyan ability. For most Saiyans, the initial transformation into a Super Saiyan is involuntary and quite dramatic, thus a knowing "class" wouldn't fit.

I doubt the skill works either, honestly. Going Super Saiyan never struck me as a skill, but rather a raw talent. How many times did anyone "fail" to go Super Saiyan? None. You equate going Super Saiyan to something like riding a bicycle, when it is more like a matter of "where there's a will, there's a way", like walking or putting your fist through a cinder block.

I don't think I explained that very well, but it'll have to do. Basically, I'm handling Super Saiyans much in the same way deities are handled, by their own special template.
 


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