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Run While Slowed?

Mistwell

Crusty Old Meatwad (he/him)
Can you run while slowed?

Here is the relevant rules text.

Slowed (PHB pg. 277):

Your speed becomes 2. This speed applies to all your movement modes, but it does not apply to teleportation or to a pull, a push, or a slide. You can’t increase your speed above 2, and your speed doesn’t increase if it was lower than 2. If you’re slowed while moving, stop moving if you have already moved 2 or more squares.

RUN: MOVE ACTION RUN: MOVE ACTION (PHB pg. 291):

Speed + 2: Move up to your speed + 2. For example, if your speed is normally 6, you can move up to 8 squares when you run.

You cannot increase your speed above 2 while slowed. Is the "speed +2" from running an increase to speed that is not allowed while slowed, or does your speed remain 2 and the +2 is something different than an increase to your speed?
 

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Mort_Q

First Post
I'd rule it that the RUN action is the general and the SLOWED condition is the specific... so SLOWED trumps RUN.
 

Eccles

Ragged idiot in a trilby.
And yet there's nothing to stop you ruling the precise opposite.

If someone wants to take -2AC and -5 to hit for the sake of getting 4 squares, then why not let 'em?
 

jeffwik

First Post
RUN doesn't change your speed -- you move your speed (which if you are slowed is 2) and then you move 2 more. Seems pretty clear.
 

Morrus

Well, that was fun
Staff member
It's been addressed before by customer service, etc. Short answer: yes, you can.

SLOW reduces your SPEED. Running is your SPEED +2.
 

Kitirat

First Post
Customer Service

The last line (if your moving and are slowed and have moed more than 2, stop movement) was ruled by the Wizards CSR (from multiple people's calls, including myself) that you have a move of 2 and can only move 2 a turn max, between all your moves. Period.

Thus you can not double move run and get 8 squares cause if your slowed and have moved 2 or more, you stop.

Forced movement does not apply these rules to them.

And thank goodness. Since most battle take place in under 20 squares of linear range, slowed is a completely useless effect if it is not (you can move up to 2 per turn, max). It is still not dazed, but is great for preventing people from running off to get friends or solos not catching up to you (read blue slime, shadowfell keep, just saw this last night).
 

Mistwell

Crusty Old Meatwad (he/him)
It's been addressed before by customer service, etc. Short answer: yes, you can.

SLOW reduces your SPEED. Running is your SPEED +2.

I found that other thread.

The other thread had two answers from customer service, and each was opposite of the other. One said you can go 2 squares, and the other 4 squares. So, it has not been addressed by customer service as you say.

Here is the text from that thread:

Reply to samursus: No!

You can't use the run action to increase your speed when you're slowed.


And this reply to Jagdcarcajou: Yes!

Slow sets your speed to 2. So you can "run while slowed" which increases your speed to your slowed speed of 2 + 2 for running, which is 4. So you are "slow running" at a speed of 4.

Also in the thread, while you felt running while slowed got you 4 squares, many others disagreed. There was no consensus in that thread, so I do not agree there is a short answer on this one. In fact, in that other thread, 5 people felt you can move 2 (bobthedog, PAkid, Wurm1234, zlorf, and Shadewyn), while 4 people felt you could move 4 (Morrus, Asmor, jdpacheco, and bonethug0108). So your position didn't even have a majority in that thread, much less a short answer consensus!

Unless you are thinking of another thread, it seems this is still quite undecided.
 
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Kitirat

First Post
It's been addressed before by customer service, etc. Short answer: yes, you can.

SLOW reduces your SPEED. Running is your SPEED +2.

Which just goes to show how consistant CSR are at WOTC. you got yes it just reduces your speed to 2 (worthless IMO BTW), and we (3 different people got) , no it is 2 move max, period.
 

-Avalon-

First Post
therefore, an elf with 7 speed, can theoretically charge across 18 squares to basic attack someone...

Slowed, that same elf instead could charge across 8 squares to do same... sound like a good tactic to me ;)
 

Mistwell

Crusty Old Meatwad (he/him)
The last line (if your moving and are slowed and have moed more than 2, stop movement) was ruled by the Wizards CSR (from multiple people's calls, including myself) that you have a move of 2 and can only move 2 a turn max, between all your moves. Period.

Thus you can not double move run and get 8 squares cause if your slowed and have moved 2 or more, you stop.

Forced movement does not apply these rules to them.

And thank goodness. Since most battle take place in under 20 squares of linear range, slowed is a completely useless effect if it is not (you can move up to 2 per turn, max). It is still not dazed, but is great for preventing people from running off to get friends or solos not catching up to you (read blue slime, shadowfell keep, just saw this last night).

That relates to my next question: Can you double move run while slowed and get 8 squares? PHB pg. 284 says "When you double move, add the speeds of the two move actions together and then move." So it seems to be the maximum you could move while running and taking a double move is 2 for the first move, 2 for the second move, and 2 for running, for a total of 6?
 
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