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5E Running Rime of the Frost Maiden

MarkB

Legend
The
Chapter 2 Distress Signal at the end has a bulette. It can wander to ten-town is not killed. Chapter 4 The dragon eats half the population of each town
Just say various monsters can be triggered by events and they all wander into Ten-Towns.
That just sounds like ensuring continued employment for the wily adventuring party.
 

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MarkB

Legend
So, my group left off last week in the final encounter of Foaming Mugs, having taken out enough goblins that the rest want to negotiate. But they're not looking to take surrenders, and they're eyeing that polar bear wagon avidly. If they play it right, they stand a good chance of taking it intact.

So, how much would it cost to keep two polar bears fed in these desperate times? I'm guessing they'll be getting a nice meal of fresh goblin to start off with, but beyond that, I'm thinking maybe the equivalent of one knucklehead trout per bear per day? What would that set the party back?
 

Scott Christian

Adventurer
So, my group left off last week in the final encounter of Foaming Mugs, having taken out enough goblins that the rest want to negotiate. But they're not looking to take surrenders, and they're eyeing that polar bear wagon avidly. If they play it right, they stand a good chance of taking it intact.

So, how much would it cost to keep two polar bears fed in these desperate times? I'm guessing they'll be getting a nice meal of fresh goblin to start off with, but beyond that, I'm thinking maybe the equivalent of one knucklehead trout per bear per day? What would that set the party back?
Seems about right. As for cost, who are they buying it from. Might be easier to pay a fisher a daily wage, especially if this is going to be long term. ;)
 

MarkB

Legend
Seems about right. As for cost, who are they buying it from. Might be easier to pay a fisher a daily wage, especially if this is going to be long term. ;)
That sounds sensible. Fishing boats cost 2gp per day to hire and can seat up to four people, probably no more than three if leaving room for the catch, so to do better than break even an individual fisher would probably need to earn at least 1gp per day. That seems like a reasonable rate, and easy to keep track of.
 

jasper

Rotten DM
So, my group left off last week in the final encounter of Foaming Mugs, having taken out enough goblins that the rest want to negotiate. But they're not looking to take surrenders, and they're eyeing that polar bear wagon avidly. If they play it right, they stand a good chance of taking it intact.

So, how much would it cost to keep two polar bears fed in these desperate times? I'm guessing they'll be getting a nice meal of fresh goblin to start off with, but beyond that, I'm thinking maybe the equivalent of one knucklehead trout per bear per day? What would that set the party back?
Nice DM just charge them 2X the Cost of Feed per day. Evil DM. Well I charge for that.
 

MarkB

Legend
Nice DM just charge them 2X the Cost of Feed per day. Evil DM. Well I charge for that.
I could just charge the cost of regular animal feed, but I figure polar bears will get through more than that. Combine that with any food being hard to come by, and the value of having two polar bears available as allies if they can get them trained, and it's probably still worth it.
 

Reynard

Legend
Polar bears require about 2kg of fat per day, more if they are active (like pulling a sled). The knucklehead trout probably doesn't have a lot of fat to it. Are there seals or similar fatty water mammals in the lakes?
 



MarkB

Legend
I figured these knuckleheads trout are like salmon, kind of fatty. They should be very well fed if they need to be trained.
They're big, aside from anything else, averaging 60 lbs fully grown. Even if less than half of that is edible meat, and assuming that they have the same fat percentage as regular trout, they're still delivering around 2 lbs of fat per trout, call it roughly 1 kg. So two trout per day will deliver a polar bear's calorie requirements.

Anyway, I suspect they'll get plenty of chances to supplement that diet via whatever (or whoever) the PCs kill in the course of their adventures.
 

Wasteland Knight

Adventurer
My advice to you is wait 2 years, then run it.

Why wait 2 years? Because someone will fix it for you!

A lot of the adventure paths have significant structural problems. For example, from the excellent Alexandrian:


(skipping ahead)



Does that sound like a good adventure to you? It does not to me. However the basic adventure premise is such a cool concept! What to do? Well he fixed it :)


He's done the same for a few others of the adventure path. I know others have written guidance on how to run the other adventure paths. This is a great resource. But it won't be available immediately to you. Just be patient :)

I second the idea of waiting until the Alexandrian Remix.
 



MarkB

Legend
I was thinking along the same lines.

I wonder if polar bears serve as Yeti repellant?
I'm pretty sure they'll serve as sled dog and axebeak repellent. One of the party's first logistical issues will be finding a good parking spot when they go into town, especially until they have the beasts tamed.
 

Wasteland Knight

Adventurer
I’m finding it a bit hard to follow due to the format, but he’s been going on at length about the good parts and the bad parts on Twitter.

I’m hoping he’ll at least compile his thoughts in an article, even if he doesn’t do a full-on remix.
In his Patreon he's already summarizing some of his thoughts as pdfs. I don't know if this means he'll do a full on remix, or just piecemeal mods.
 

HawaiiSteveO

Explorer
Pretty fun - running mash up of Return to the Temple of Elemental Evil and SKT. Only 2 PCs = trouble in the moathouse dungeon, one of the PCs was killed then revived then killed again. Good place to stop.

Wish I could DM longer sessions like the old days, these days around three and a half hours is my limit. I'd like to go longer but kind of run out of gas!

wrong thread ... obviously 🙄
 
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Ancalagon

Dusty Dragon
I’m finding it a bit hard to follow due to the format, but he’s been going on at length about the good parts and the bad parts on Twitter.

I’m hoping he’ll at least compile his thoughts in an article, even if he doesn’t do a full-on remix.
I had no idea he was on twitter - I will have to look it up!
 


Ancalagon

Dusty Dragon
His handle is @hexcrawl
Thank you.

And wow, this is BAD
How few fucks were given? Page 18: "When the characters reach 4th level, they ... also learn about new adventure opportunities outside Ten-Towns, as described in chapter 2." Chapter 2: "By the time the characters reach 3rd level...

or
Quest-Giver: "I followed Torg's caravan for 10 days." PCs: "So where is it now?" QG: "I have no idea."

QG followed them for 10 days, became convinced they were the killer, and then... left and went to a completely different town? So that they could sit in a tavern and stare at strangers until randomly deciding which one they would ask to go kill somebody on their laughable say-so?

ugh
 

pukunui

Hero
Check out his thoughts on Velynne Harpell.

He pointed out there’s a section in the adventure where she gets plot armor and can’t be killed due to her importance to the adventure.

He also comments on the ridiculousness of expecting players not to immediately attack an obvious necromancer.
 

Halloween Horror For 5E

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