Rust Monster vs Iron Golem

Possible spoilers..........











Our DM took the description of the "Terrible Iron Golem" quite literally. Specifically it states in a golems descripition that they are immune to all magic save what is listed. What is listed for the "Terrible Iron Golem"? I personnally feel that this golem isn't meant to be defeated in a straight up fight. Trying not to spoil anything , but there is a weapon around somewhere that would definetly help the party out they just need to be smarter then mine.
 

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HolyUdder said:
Possible spoilers..........






Our DM took the description of the "Terrible Iron Golem" quite literally. Specifically it states in a golems descripition that they are immune to all magic save what is listed. What is listed for the "Terrible Iron Golem"? I personnally feel that this golem isn't meant to be defeated in a straight up fight. Trying not to spoil anything , but there is a weapon around somewhere that would definetly help the party out they just need to be smarter then mine.

I read the description very carefuly. I was hoping that he didn't have the rust vulnerability. Unfortunately, besides the improved DR, the custom weapons, and the fire breath, he's a standard Iron Golem.
 

HolyUdder said:
Possible spoilers..........
Our DM took the description of the "Terrible Iron Golem" quite literally. Specifically it states in a golems descripition that they are immune to all magic save what is listed. What is listed for the "Terrible Iron Golem"? I personnally feel that this golem isn't meant to be defeated in a straight up fight. Trying not to spoil anything , but there is a weapon around somewhere that would definetly help the party out they just need to be smarter then mine.

Guess it's one of those epic critters that you have to Gate to a plain of rust, aka hell for some mechanoid race, until his Armor-All(TM) wears off.

More on the rust issue: Can it be used defensively, say if you're hanging out and some righteous paladin hacks you with an axe, you take the damage, but does it affect the weapon? I gotta try it sometime (soon?) and I am feeling rather nasty... purrr...purrr...

Nevermind, I found it:
Note: Striking at an opponent’s weapon provokes an attack of opportunity. Also, you must touch the weapon and not the other way around.
 
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Probably meant Mordenkainen instead of Elmister.

Have the damage assesed against a volume, and take out the golems legs, then arms. (merely flesh wounds!) The golem should at least get 1 return attack and still get the use of its magical abilities until it is all gone.
 

A metal weapon that deals damage to a rust monster corrodes immediately.

Wouldn't that mean that as soon as an Iron Golem gets a single successful punch in at the Rust Monster that it'd crumble to nothingness? You've got to admit that it's fist is a metal weapon. Also, being a construct the golem wouldn't have the smarts to know not to engage the rust monster in close combat.
 

What's keeping you from giving it one of the magic items (forget the name, but I believe in the DMG it's a gauntlet) that makes you immune to rust monster attacks or Rusting Grasp? It's fairly cheap, I think, and if it's such an obvious vulnerability...
 

mmu1 said:
What's keeping you from giving it one of the magic items (forget the name, but I believe in the DMG it's a gauntlet) that makes you immune to rust monster attacks or Rusting Grasp? It's fairly cheap, I think, and if it's such an obvious vulnerability...

I guess I don't want to mess with the golem as written. I'm not customizing this adventure to fit my campaign because its taking place as a temporary break from my campaign. We rolled up 12th level Greyhawk characters and went at it.

Thanks for the replies and suggestions. I'll let you know in the next couple weeks how it all turns out.
 

You should definately think about weather you will allow the character to polymorph into the rust monster at all. You have to have pretty specific knowledge of a creature tp polymorph to it, and frankly I don't buy that rust monsters are as common as a zebra. If that was true all the metal in the world would be rust. I would say that if your morpher has never met a rust monster then no morphy for him...
 

Why not make it a Stainless Steel Golem? No reason a Wizard can't put a pinch of carbon, here and there. :)

Hrm, anyway, back on topic.

I feel I need to quote a passage from Metamorphosis from the latest version of the SRD 3.5:

srd35 said:
Metamorphosis
Psychometabolism
Level: Egoist 4
...
You assume the form of a creature of the same type as your normal form, or any other type except construct, elemental, outsider, and undead. The assumed form can have as many Hit Dice as your manifester level, to a maximum of 15.
...
You also gain all extraordinary special attacks possessed by the form (such as constrict, improved grab, and poison) but do not gain the extraordinary special qualities possessed by the new form (such as blindsense, fast healing, regeneration, and scent) or any supernatural, psionic, or spelllike abilities.
...

The Rust Monster has Rust (Ex) listed as a special attack. So this power would allow the use of that ability.

Andargor
 
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