S.M.A.C.K. OOC/Clutter Thread


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Okay, this is what happened:

Look up the Psuedonatural template in the ELH. Look under Paragon Special Abilities. They are: Greater Dispelling, Haste, and See Invisibility, each 3/day. Haste was the extra actions after D-Door. See Invisibility was how he saw you. And his init was 2 higher than yours: you had 28, he had 30. Don't worry, you won't die. You may have a bit of ability damage and a lot of HP damage, but you'll live.

Oh, and btw, I speak German, so I can understand a good deal of Dutch when I have time to look at it and read it over a few times. :)
 


Jeph

1) Remeber the INSIDIOUS MAGIC? MAKE THAT CASTER LEVEL CHECK! I *really* don't think he can see me. :):):):)ing bunny may cast as 20th lvl sorc, but he still can't make that DC 54 check now, can he?

2) My Init is 33, unless you changed that.

3) It's not the dying I am so pissed about (I can teleport away easily), it is the way you handled things wrong and especially the part about the 'see' stuff. That is what angered me the most.

sorry 'bout being rude...it's just that I couldn't really stand the 'nyah, nyah, I twisted your intend and now you get hurt...hehehe' part...

(You edit your post, so that it reflects the correct abilities of my character, and I will edit mine...deal?)
 
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I'll give you the hint: the way to destroy this thing is a spell with Target effect that deals not-that-much damage. Jeremy, that's you.

I think I know what spell you mean, but unfortunately at 16th level, I don't yet have a way to counter epic SR. :)

I think it's SR is 44. A bunny has no CR that I know of, +18 CR for paragon template (unless it is a 7 hd dire bunny :)), +16 CR for pseudonatural template = CR 33 for one of the buggers. Unfortunately, the paragon template also grants SR of 10 + CR. As a 16th level cleric I'd have to roll a 28 on my d20 for my caster level check to affect it with a damaging spell. Even if it only has 50 hit points. :)

So here's hoping reaper can hit it's 87 AC (10 base +3 size +15 dex +12 insight +12 luck +35 natural) because this round, the critter is almost immune to me. :) Almost, in that I gave reaper +40 more charisma. As he can normally do all his attacks at +51, if he ceases power attacking, attacks with only his primary to avoid off hand penalties, doesn't use all his gain extra attacks for negatives to attack rolls, he should get up to high enough to hit the thing once, which should be plenty to do it in. Even if it's less than 100 pts. And with the extra +20 from divine shield alone, I don't think hitting will be a problem, though doing less than 100 points of damage might be. ;)

Though I could be missing something. :) Still I'm pretty confident that the melee people can solve this one. Though our archer seems a little outclassed. I'll have to change my day of resting to a +48 dex to him to get his attack bonus up a little. :) ((Toldja! I'm a buffing mad man! :D))
 
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There. Edited my writeup in the character thread.

If it's alright with Jeph, Oliver should have a +48 enhancement bonus to his dexterity next round for whatever it is we shall be butting heads with. :)
 

Insideous Magic should be in your Other Defenses line, along with the DC. I just going by that when I wrote the bunny's post. I feel really stupid now, I looked at your AC for the init. :( Post will be edited. I think the bunny can still see you, though: it has insane listen checks, and the 50% miss chance is negated by Constant Insight (Psuedonatural ability, like True Strike, always active but only +15 attack).

Okay, completely redoing those few posts. I'll give details in the IC thread. Now, back to the beginning of this combat.

And, I SWEAR I SHALL NOT SCREW THINGS UP LIKE THIS AGAIN.

You know, this whole thing strikes me as slightly comical. After all, the things just an alien bunny. :)
 

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