Raven Crowking
First Post
One aspect of rpg combat that irritates me is that the biggest, most effective powers tend to be used at, or near, the start of a fight, which is the complete opposite to the way it works in fiction. This creates a sense of action 'falling' rather than rising. I understand that Exalted has some mechanics to support the delayed use of major powers, though I'm unfamiliar with the game.
If those powers recharge for every battle, and if there is no cost/risk associated with using them, then of course the big guns get trotted out first. Cost and risk mean that big guns get used when they are necessary, possibly as a last "Hail Mary" attempt before defeat.
However, to use such a system successfully, you have to require the cost be paid, and/or be willing to accept that the risks involved will sometimes manifest.
RC