MarkB
Legend
[MARTHASTEWART]And that's a good thing.[/MARTHASTEWART]
I really hate to see players at a table gleefully awaiting the chance to get bloodied- the way otherplayers look at the player of a dwaven fighter with a regen ability in our group springs to mind ("You know, we should just keep injuring him so the regen never turns off...")- or griping about a power they never get to use because they never quite lose enough HP.
That's a good point, and I've seen it myself with certain races and classes, but it seems like this would be a 'feature' of any "suffering" mechanic - the players are likely to have a nigh-masochistic enthusiasm for taking enough punishment to 'power up' for their finishing moves.