Weapons and Equipment
All of these are exotic weapons unless noted otherwise:
atlatl (martial)
boomerang
collapsing crescent fan (more oriental, IMO)
crescent scythe (double weapon with moon-shaped blades)
desert throwing knife
eagle's claw (hooked kukri)
fingerblade (um, a shortsword that fits in your palm?)
great falchion (executioner's blade)
great scimitar (1d8 damage, one-handed Exotic, two-handed Martial)
khopesh
double khopesh (wow, hard to believe but yet another double weapon...)
kylie (throwing stick)
manople (sai with blades that also acts as a shield)
scorpion claws (good for grappling)
scorpion-tail whip (literally that)
thrombash (throwing knife with three strangely-shaped blades [would be used by the drow IMC as a "throwing spider'])
Equipment:
Armour: feather cloak, silk swathes. Extras: fins (no, I'm not joking).
Shield: hide shield (basically a tower shield made out of hide).
Gear: distillation kit, drill, filter mask, parasol (again, not joking), sand tube (think those tent-things from Dune), sun lenses.
Clothing: desert outfit, heatsuit outfit, hydration suit (yes, a clone of the Fremen stillsuit).
Special Substances and Items: armourbright, asherati sand sculpture, blackeye (war paint for under your eyes in case you play fantasy football), deep draught (Gatorade substitute), ironthorn extract (prevents water loss), keepcool salve (extreme sunburn cream), liquid salt, oleum (yep, crude oil), shapesand (the ultimate sandcastle building kit), slumber sand (nighty night) and sunshade lotion.