Seems like you were so busy trying to be sarcastic that you didn't really read what you were replying to.Kordeth said:Good thing, then, that the design goal of the power isn't to create a lasting effect.![]()
Seems like you were so busy trying to be sarcastic that you didn't really read what you were replying to.Kordeth said:Good thing, then, that the design goal of the power isn't to create a lasting effect.![]()
Colmarr said:How sure are we that you can save to recover from the Sleep spell's unconsciousness? That seems to be the rub, rather than the slowed -> unconscious progression.
I would have thought that once you were unconscious it's no longer a magical effect, and you don't get to make further saves (unless/until someone does something to wake you up - such as trying to decapitate you for example).
Sleep said:Hit: The target is slowed (save ends). If the target fails its first saving throw against this power, the target becomes unconscious (save ends).
Felon said:So my wizard uses his daily sleep power on a mass of kobolds. Hie misses half. Of the half that are hit, half of them make their initial saving throw. The ones that fail fall asleep, but they get saves every round to wake up. It certainly seemed pretty darn weak.
Mephistopheles said:Seems pretty straightforward.
jaer said:I'm curious when the creature gets to save. My thought is that it is on the creature's turn, not when the spell is cast. I don't know, but considering the spell has an effect for a hit or miss, it would seem odd that it would also have a save right then to be removed. Even more so that on a hit, the target is slowed until it fails it's first save...implies there is time between the two.
Kordeth said:Good thing, then, that the design goal of the power isn't to create a lasting effect.![]()