It is a permanent item that has to be charged at a specific place. So even less likely it can be used all the time.
Rechargable items still count as permament items, regardless of how easily they can be recharged. The item counts against your magic item total even if broken, or all charges are expended.
Only consumable items are removed from your logsheet (those with a finite # of charges and can
never be recharged).
Edit: Ignore the above. For a moment there, I thought this post was in a different conversation about recharged magic items.
With that being said: There is a pair of
winged boots in AL (no I won't say which adventure it is located in as the AL frowns on magic item lists), however there is are several differences between racial flying speed, and a magical flying speed.
- Racial flying speed is not affected by magic disruption, is easily acquired (just pick an appropriate race), and does not count against your number of permanent magic items.
Allowing flying races mean that (on average), at least one member of the party will be a flying character, if not more.
Winged boots are exceedingly rare in AL. Not only are they currently found in a very specific and grueling adventure, but there is a very real likelihood that the party will fail to obtain them due to their current owner escaping (this happened at my table after the party almost wiped). PCs with the
fly spell will be far more common than those with
winged boots, although the boots themselves are more common than 14th level Dragon Sorcerers.