Well, they haven't errata'ed the Fly spell, so the idea of flying PCs by itself isn't the problem -- it's the idea of PCs with permanent flying abilities from level 1 that can't be taken away. (Note: there are definitely AL encounters where a motivated DM can destroy a magic item that allows flight; for actual wings, not so much.)
The 'for seasons with a dedicated rules source, choose your rules source or SCAG' seems a bit confusing to me, but as I get used to it, I suspect I'll like it -- it answers the main criticism other folks seem to have about the storyline season concept, which is that Season 2 was always the no-brainer option when it came to picking character options. Now, every season has at least one rule-based set of character options available, but the blending of those rules options will still only happen when characters get ahold of things that have been explicitly authorized.
I'm not saying the two flight-causing abilities are the same, but just saying that the concept someone alluded to earlier of essentially 'keeping flight of of AL' isn't quite accurate.
My only concern with this is the possibility of something coming down the line, such as a new book or supplement that expands on options available in the SCAG. For example, new options for an Undying warlock, or a Storm sorcerer.
But I suspect that will be dealt with if and when something like that occurs.
The way the SCAG was implemented here ultimately I think shows that WotC is realizing that yes, it can make adjustments on the fly in the campaign if the situation warrants it.
I will be at Gamehole on Friday if anyone has additional questions.
I think it's a concern that people are still conflating 'WotC' and 'the AL staff'; a lot of things people get upset about come from a belief that WotC and the AL staff are basically interchangeable, and they're really not.
Over-simplifiers will over-simplify, good point.
I could see that as a cause for concern, but looking over the things that have already been published, it looks like the game designers are basically taking the position that anything published is self-contained -- there are new sorcerer cantrips in SCAG useful for all sorcerers, and a new sorcerous origin that doesn't depend on the existing origins. So while it's not impossible for some later source to contain an enhancement intended for a rule in a prior source, I'm not going to hold my breath, either.
Yep, that too. ; )
I think it's a concern that people are still conflating 'WotC' and 'the AL staff'; a lot of things people get upset about come from a belief that WotC and the AL staff are basically interchangeable, and they're really not. In this specific case, since the topic in question was clearly high priority for AL players, the WotC staff and the AL admin staff did some effective coordination to get the info put together and disseminated, but if you're thinking this is the blueprint that's going to be followed for all AL questions, I suspect you'll be disappointed in the end.
Then again, unless this was the Big Announcement hinted at a few weeks back, there still might be more news on that point coming down the pipe.
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Pauper
I have heard that if I pick up a spell scroll or spell book in game that I can learn a spell from another source via that method. Well that works for wizard's, is there any equivalent method by which my Blade lock (which basically must be made with the scag even if all I am using is 1 or 2 cantrips) can find spells from outside the scag and learn them?