Scarred Lands: Ask the Sage (Going into Triple OT Folk!)

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Trickstergod said:
Furthermore, Ontenazu seems to have a monk tradition going for it, yet are devout Enkilites. As such, again - nothing specifically stated, but Chaotic Ontenazu Enkili worshipping monks makes sense here.
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Not to mention, you can be disciplined and Chaotic at the same time, depending on how you define Chaos in the context of alignment.
Another way of looking at it is to say that, yeah, sure, all monks are lawful. Every last single one of 'em, and when they stop being lawful, they stop gaining further levels as monks. Vanilla D&D monks, in other words.

But what those monks decide to meditate upon, what they devote their rigorous training towards...there's no reason why that has to be at all lawful. You know, like the old saw about how monks don't actually worship a god, they contemplate a god. So you get a monk who may have a deep and abiding interest in things which are normally classified as "chaotic," a monk who may go out of his way to protect and encourage those kinds of things, but at the same time is the very lawfully-aligned sort of person who would devote their life to the perfection of a very demanding and complex martial art.

As a character, he's Lawful Whatever, but what his order devotes itself to is the study of something entirely different. He maintains a life of strict discipline, the better to recognize whim and chance and randomness when it appears. If he gave up the monastic life and chose to participate in that more chaotic world, he wouldn't be able to truly understand it, right? ;)


Not that I have any real love for the monk alignment restriction, mind you. While the standard monk stereotype requires heinous amounts of self-discipline (and therefore favors a lawful disposition), you could just as easily go the drunken master/cartoon-character zen route, and have a monastic order founded on following your deepest, most childlike and innocent nature, honing skills and powers by erasing the conscious mind and simply allowing things to happen. Voila, a chaotic-ish monk.

--
and it'd probably be less of a strain to play, too
 

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Trick,

I'd have to agree with your statement that being a lawful city, chaotic monks make little sense but they do allow for chaotic people. Just if they get out of line, final fortiture is always an option. In any case regarding monks, I do allow them but only if they are tied to a god. (Unless of course they are titanspawn.)

I'm reasonable sure if you did a drunken master type Pr-class, Shelzar would be a much more appropriate setting for an order of that type.
 

Trickstergod said:
Anyway, Cats Claw, Chaotic monks in the Scarred Lands, as I previously mentioned, are implied.

I will add, however, that a Chaotic order of monks in Hollowfaust makes little sense. The city is extremely lawful. That anything chaotic would spring up in it would be rather peculiar. I don't allow monks really at all unless it's in a bit more Asiatic themed setting than the Scarred Lands currently qualifies for, but were I, I would allow Chaotic monks under the right circumstances, but definitely wouldn't have any orders of them that were in anyway related to Hollowfaust.

We finalized her character last night and decided that the Order she is a part of is officially Neutral, and she has chaotic tendencies but is neutral. Her discipline to her training and her body is certainly lawful in nature, but her beliefs tend toward chaos.... oh and since she is starting 3rd level, she is a human monk-sorcerer 2-1. And she took the feat "In.... of Sumara" (can't remember the name, but a sorcerer scion feat from Players Guide to Wiz, Sorc, Bard.) Her history is starting to be developed and played out well.

I'll keep you all posted. Saturday Start time! 6pm until we collapse.

catsclaw
 

FYI -- I totally understand that Hollowfaust is lawful, so I'm somehow going to work something out to facilitate the Order having a neutral monk.

Pouring over the Hollowfaust book now....

catsclaw
 

Well good luck cat.

Btw people. I FINALLY got Edge of Infinity. Poured over it today and have to say, while the crunch parts aren't that crunchy, the fluff and the eye for details, seriously good stuff.

High points for me: The Zodaic planes. Just all of them rocked and made so much sense. (Btw if you REALLY want to screw with your players, send them to Drachys. Believe me, you'll be glad you did! ;) )

The "Outer Planes". Mostly because they weren't quite the same as the Great Wheel but still had those elements you loved.

The Elemental Planes, mostly because you can travel around them and the Energy Planes and get to see some really neat stuff. (Water Demons and the Blood Sea Taint in the Plane. You know I love it. ;) )

Overall, a nice achievement. 4 out of 5 stars. :)
 

So more Edge goodness,

I like the Outer planes. I like the Fierian. I especially love the "gift" Vangal gives to those who passes his challenge. Vangal, you are one smart, bad ass, and bloodthirsty SOB. :)
 

Nightfall said:
So more Edge goodness,

I like the Outer planes. I like the Fierian. I especially love the "gift" Vangal gives to those who passes his challenge. Vangal, you are one smart, bad ass, and bloodthirsty SOB. :)

Wow, thank you and thank you.

Except I am a little disappointed in T. Truman messing up the picture of the Fierien :mad:
 

Werner,

Eh I've seen worse. But yes Werner, you and the boys did excellent work on this one. The crunch wasn't that inspired but the fluff was awesome. :)
 

Oh, don't get me wrong, it's a good pic. However, it doesn't match the description I gave in the monster description.

Oh well, it's not the first time he didn't follow my art notes.
 

Don't worry, I know how you feel. Looking at what they did with my Blood Sea Pirate, I wasn't as impressed. Same for Adam's Gore Guard. So I feel you man.
 

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