Scarred Lands: Ask the Sage [Nothing can stop me now!! *evil laugh*]

Adding new core classes to the Scarred Lands

The new Warlock core class in the complete arcane just screams Scarred Lands to me. Has anyone used them yet? Or any other new core class for that matter? The Divine Soul and Hexblade both seem to fit well into the general theme. I used Hexblades a while back, now I'm just waiting for the right way to do some of the others.


-Blackivarr
 

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Blacky,

I'm certainly NOT opposed to new core classes. Certainly I think GR's Shaman could be a great way to substitute in for some less advance races/clans druids as well as the occasional sorcerer.

Warlock to me could be a pre-curser to sorceror OR something that came after, a step further than sorcery. Certainly it and Hexblades could be a kind of "Mesosian" field test that didn't go over well with the gods.

The OA classes I can accept to some degree, but probably more samurai than any other.

The rest, meh. But those I'd definately add as possible base classes beyond the core. (Mystic MAYBE. Might consider as another way for clerical magic to be accessible.) Favored Soul and Healer...just seem a little much if you already have cleric.

Overall I do think there's room for these base classes.
 
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The various optional base classes mostly seem appropriate to the setting; the cleric has it built in that it's essentially a "trained" sort of class, so the favored soul definitely works for priests of less hierarchal sects, like those of the average chaotic god, whereas the healer is perfect fit for Madriel. Same with the cloistered cleric from Unearthed Arcana for folks like Hedrada. Or Shelzari and forsaken elf swashbucklers. And so on.
 
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RuneMaster question

The runemaster saves appear to develop much slower than any of the core classes and any of the other prestige classes in Burok Torn. Can you elighten me on the rationale behind this?

Nalor
 

Trick,

Like I said, this is my opinion on the whole "Complete Series." Other books that have new base classes, it is a case by case basis. (Btw if I want a swashbuckler type, it's not from CW. It's from AU. But yes, UA's clositer cleric is a good option as well. I guess my dislike of favored soul and healer come from the fact they just seem a little...redundant for my tastes. YRMV (Your results may vary.) )

Nalor,

I can't say I can since I wasn't in any way involved in that book nor can I speak for any of the authors. I can say that personally, while Stone and Iron guardsman were welcome additions, I felt they could have been designed better (ie requirements for starters.) But to your question, no I don't know. I know whom to ask however. Perhaps that will get answer. If you wish advice on this matter, you could try FR's Runemaster as a better option. (Shocking I know but there you are.)
 
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Nightfall said:
I guess my dislike of favored soul and healer come from the fact they just seem a little...redundant for my tastes. YRMV (Your results may vary.) )

Of course, that's almost precisely saying the same thing as the sorcerer being redundant in comparison to the wizard. The differences between the favored soul and cleric are probably greater than the differences between the sorcerer and wizard.
 

True. But that's because I view a favored soul much like a half celestial or half fiend versus a "priestly" type for cleric. (yes warrior priest but still!)

In regards to sorcery versus wizardry, the former is much like having an innate talent for arcane magic versus learning it. How is that different from the previous example? Simple. Being born to cast spells is much different than being able to cast spells, fly, better scores and a few other things. That's how I view the difference between cleric and favored soul verus sorcerer and wizard.

Again though, these are just my opinions.
 

Well, speaking generally, I find the cleric too narrow.

But one of Scarred Lands' beuaties is that it explains the presence of various D&D constructs well (Eberron's approach before Eberron ever was.) I can understand why all Clerics in scarred land would have armor training and why all deities would have a favored weapon. They just came from a divine war.

In that context, I can understand the justification of the cleric. In a more general context, the cleric seems too narrowly defined.
 

Well that's fine generally but yeah specifically clerics on the whole have to be more martially trained. There's plenty of bad stuff that can hurt one's follows IF you're not careful.
 

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