Nail
First Post
Yup.mikebr99 said:... Hide MUST be at least part of your move action...
Yup.mikebr99 said:... Hide MUST be at least part of your move action...
3.5 SRD said:Action: Usually none. Normally, you make a Hide check as part of movement, so it doesn’t take a separate action. However, hiding immediately after a ranged attack (see Sniping, above) is a move action.
3.5 SRD said:Action: Varies. Every time you have a chance to spot something in a reactive manner you can make a Spot check without using an action. Trying to spot something you failed to see previously is a move action. To read lips, you must concentrate for a full minute before making a Spot check, and you can’t perform any other action (other than moving at up to half speed) during this minute.
I'd probably allow Grok a Spot check with each attack by SD to figure out where his attacker is. IMO having someone attack you from hiding with a melee weapon (otherwise we're dealing with sniping, a separate issue) is enough movement to qualify as a "chance to spot something" and therefore Grok deserves the roll, even if SD misses on the attack. As long as Grok can't figure it out (because SD won the opposed roll, even with the -20 penalty), SD continues to get Sneak Attack damage. Once Grok succeeds, he's spotted SD, he's no longer hiding, and Sneak Attack damage doesn't apply for the remainder of any of SD's attacks until he's able to successfully Hide/HiPS again.Every time you have a chance to spot something in a reactive manner you can make a Spot check without using an action.
What? The part I stated from the books, or the part you are stating below?Majere said:"I agree... Hide MUST be at least part of your move action... but what part of your turn is left after that? Seems like only a std. action remains. And in my books... you can strike once with a std. action."
This is a house rule
This is correct.Majere said:You can hide as part of a move action (eg. moving)
Also correct, because you have a move equiv. action left in your turn with which to hide (-20 DC).Majere said:You can hide as part of a standard action (eg. attacking)
Hey, we're on a roll here.... I also agree with this, and so do the rules.Majere said:You can move as part of a full round action (eg. running)
I agree again... But all I've been quoting is the rules. It specifically says that the action of using Hide, can only be compined with movement (move equiv., or otherwise), OR it is a move equiv. action all on it's own. These are the only wasy to use it.Majere said:All of those are clearly stated, iwith appropriate modifiers in the skill text.
Im afriad at this point you are quoting hourse rules not RAW.
Hee, hee. This is fun! Lemme see if I can apraphrase, using rounds, actions, etc.DrSpunj said:Shadowdancer uses HiPS in some situation without being observed, like before Grok, the 18th level Orcish fighter enters the room.
Nail said:#3) Surprise round for SD. (Assume SD hidden within 5' of Grok.) SD uses a Std Action to attack, then rolls a Hide check (w/-20 penalty) as part of that Std Action => succeeds.
Problem: Can the SD hide when only 5 feet away from Grok? Note that the Hide(sniping) entry says you must be 10 feet away....and the Hide in Plain Sight says nothing to counter this requirement. Moreover there is no direct mention of any type of melee attack! None! Maybe melee attacks are not allowed?
Nail said:Problem: Does Grok get 2 Spot checks, or just one opposed check here? That is, does Grok get a reactive Spot check when attacked, then an opposed Spot check when the SD attempts to hide again?
Nail said:#4) Grok and SD roll initiative. SD wins. SD attacks.....
Problem: Can the SD use a full attack action and still use the Hide skill? The skill description implies that Hide can be used as part of a move action and as part of a Standard Action (missile weapon attack). Beyond that, it's up to the DM.
Nail said:#5) The SD gets a Full Attack, and tries to HiPS after (during?) each attack....so how many Spot checks does Grok get? One reactive check per attack, then one opposed check when the SD attempts to HiPS?
Nail said:How about one reactive Spot check (-20 on the SD Hide check), and if Grok succeeds, then (and only then) the SD can try to HiPS, forcing another Spot check from Grok.....?
The RAW don't say this.The rules say, the use of the hide skill must as least be completed as part of your movement during your turn
However, the rules do say you can hide while performing full round actions - charging and running (at a -20 penalty) - they also include attacking at this point in the text. A full attack is also a full round action - since the rules say you can attempt to hide while attacking and also gives examples of hiding while performing full round actions it seems to follow that you can attempt to hide while making a full attack by taking the (-20) penalty.No where in any books does it say that the hide skill can be accomplished as a free action...
Sure it does...Abraxas said:The RAW don't say this.
you make a Hide check as part of movement, so it doesn’t take a separate action.
Correct, because both these action contain actual movement.Abraxas said:However, the rules do say you can hide while performing full round actions - charging and running (at a -20 penalty)
They just weren't explicit enought to spell out that it is a std. attack action that can be accomplished while also hiding as your move equiv. action.Abraxas said:- they also include attacking at this point in the text. A full attack is also a full round action - since the rules say you can attempt to hide while attacking and also gives examples of hiding while performing full round actions it seems to follow that you can attempt to hide while making a full attack by taking the (-20) penalty.
And I am trying to show you the error in your thinking.Abraxas said:I believe the RAW support this view completely - however, they are just ambiguous enough that I can see how someone could arrive at a different conclusion.
That is because HiPS has no bearing on Sniping... as you are already hiding, and HiPS simply removes some of the restrictions to initiate hiding.Abraxas said:The Sniping rule appears to have been written without taking the HiPS ability into account.
This is where, beleive the the wording of the skill went wrong... if you complete the harder hide skill DC check for sniping... you never do come into view. You remain hidden for the complete turn. Now this may be a house rule, but I beleive it's the intent of the RAW. So, in that vein... you don't need HiSP, as you are already hidden, and HiSP just removes some of the restriction to initiate...Abraxas said:The line of reasoning behind the sniping rule appears to go something like this. <snip>
Nope... you need Improved Invisibility.Abraxas said:So - to get a full round attack in and remain hidden you need cover or HiPS and have to suffer a -20 penalty to the hide check.
DrSpunj said:Ooo, color!![]()
DrSpunj said:I'm going from the first paragraph in the SRD under Hide which says "It’s practically impossible (–20 penalty) to hide while attacking...". It's true that the rest of the Hide entry does not flesh out what type of attacking is okay, and only describes Sniping further down, but this is fantasy game and I like Options! Not Restrictions!![]()

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