SteelDraco
First Post
It only needs to be a skill if it's going to be rolled. When would you roll something like Blindsight or Tremorsense? The only time I could imagine using either as a skill would be an opposed roll vs either Hide (for Blindsight) or Move Silently (for Tremorsense). In such a circumstance, you wouldn't need to use any new mechanics; existing rolls for Spot and Listen would work just as well, IMO. Only if it's something significantly different would a new skill be necessary.
For example, I wouldn't require a Blindsight check to locate a creature in a darkness spell, for the same reason I wouldn't have someone make a Spot check to see someone in a normal combat situation. That's what the ability does; that's what it's for.
I guess I never thought about the fact that all animals have an Int penalty to skills... I just ignored that, and gave them 2 points/HD, regardless of Int score. Huh. Seems a bit odd to say 2 skill points per level, when by definition they're going to have less than that.
IMC, quite a few animals have skill bonuses to Scent. Most dogs, for example, have a +4 racial bonus. Trained hunting dogs usually have Skill Focus (Scent) as their 1 HD feat. This makes them pretty effective at tracking by scent, as they should be.
For example, I wouldn't require a Blindsight check to locate a creature in a darkness spell, for the same reason I wouldn't have someone make a Spot check to see someone in a normal combat situation. That's what the ability does; that's what it's for.
I guess I never thought about the fact that all animals have an Int penalty to skills... I just ignored that, and gave them 2 points/HD, regardless of Int score. Huh. Seems a bit odd to say 2 skill points per level, when by definition they're going to have less than that.
IMC, quite a few animals have skill bonuses to Scent. Most dogs, for example, have a +4 racial bonus. Trained hunting dogs usually have Skill Focus (Scent) as their 1 HD feat. This makes them pretty effective at tracking by scent, as they should be.