The wait is over
Brahnz
Half Dragon Wild Elf, 1st-Level Ranger
Medium Humanoid (Elf) Half Bronze Dragon
Hit Dice: 1d8+3 (11 hp)
Initiative: +3
Speed: 30 ft. (6 squares)
Armor Class: 19 (+3 Dex, +4 Natural armor, +2 leather armor), touch 13, flat-footed 16
Base Attack/Grapple: +1/+7
Attack: Long spear +7 melee (1d8+6/x3) or longbow +4 ranged (1d8/x3)
Full Attack: Long spear +7 melee (1d8+6/x3) or longbow +4 ranged (1d8/x3)
Space/Reach: 5 ft./5 ft.
Special Attacks: Lightning Breath, Druidic Magic
Special Qualities: Elven traits, Dragon traits, Ranger Traits
Saves: Fort +2, Ref +1, Will –1*
Abilities: Str 22, Dex 16, Con 16, Int 14, Wis 14, Cha 17
Skills: Hide +1, Listen +4, Search +4, Spot +4, Survival +6, Knowledge Geography +6, Knowledge Nature +6, Climb +10, Jump +10, Craft Leather +6
Feats: Weapon Focus (longbow), Tracking
Alignment: Neutral good
Advancement: By Ranger
Level Adjustment: +3
Half Bronze Dragon-Wild Elf Traits (Ex): Possess the following racial traits.
· Str +8, Dex +2, Con +2, Cha +2.
· Medium size.
· An elf ’s base land speed is 30 feet.
· Natural armor improves by +4.
· Immunity to sleep spells and effects, Electricity and Paralysis effects, and a +2 racial saving throw bonus against enchantment spells or effects.
· (Not reflected in the saving throw modifiers given here.)
· Low-light vision, Darkvision 60.
· Bite damage: 1d6, Claw Damage: 1d4
· A half Bronze dragon has a 60-foot line of lightning Breath weapon. Usable once per day it deals 6d8 points of damage. A successful Reflex save (DC 13) reduces damage by half.
· Weapon Proficiency: Elves are automatically proficient with the Longsword, rapier, longbow, composite longbow, Shortbow, and composite Shortbow.
· +2 racial bonus on Listen, Search, and Spot checks. An elf who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it.
· Automatic Languages: Common, Elven, Draconic, Sylvan.
Ranger Traits:
· Favored Enemy: Aberrations
· Gain Tracking as free feat.
· Wild Empathy: Normal animal +4 /Magical Beasts +0
· Animal Companion: Wolf (Lupe’)
Spells Known:
Orisons: (May cast 5 Per day) Light, Mending, Purify food and Drink, Detect Magic.
1st Level: (May Cast 4 Per Day) Cure Light Wounds, Speak with Animals.
Equipment: (Full GP for 1st level Ranger)
2 Long Spears [15g]