Ignoring the deliberate provocations...
Hussar said:
I'm not so sure about the idea that the best powers will only be available in the boosters.
That seems to be counteracted by this:
Podcast said:
We also have coming up Gamma World booster cards, which is a place where you have an opportunity as a player to invest in making your character better, give yourself better options on the card draws. So things like powered armor, and fusion rifles, and really good, kick-butt mutations like the Gamma Eye and all sorts of fun things like that--a lot of those are in the boosters . . .
If boosters are a place where you can make your character "better," then they are exactly that: better than non-booster stuff.
I mean, it could be he misspoke, but the message of "Pay more money to have more fun!" seemed to come across pretty strongly there.
Siberys said:
If they aren't on DDI, they'll be somewhere else on the 'net, and I'll just print off a visual spoiler or a table or somesuch. I mean, Wizards puts out full visual spoilers for Magic. I'd be surprised if they didn't do it for this.
If this is true (and I haven't seen evidence that it is true yet, but it certainly seems plausible), that'll change the dynamic a bit more in favor of the game for me. If there's some reference for the powers that includes them all and isn't randomized, it's not so bad. I still won't buy the card boosters, but I didn't by the minis sets with the "extra power" in them, either, since the power is in the DDI, and I have little to no need of minis.
ProfessorCirno said:
WotC has literally just given you the fantastic ability to not get what you want when you buy a product.
Still waiting for someone to tell me how that's a good thing.
Well, I do think it reflects the feel of a Gamma World game, where you might not get what you want when you mutate or whatever.
I still don't want my access determined by collectible random anything, personally. If enough customers feel that way, GW will flop, and they might not try the "collectible cards" thing for a while. If enough customers don't care or think it's fun, GW will be a success, and we might see more "booster packs" for other WotC items (possibly even in some limited form in D&D, if they think there's a market for it...could work well for "randomized treasure" from dungeons, for example, or "randomized monsters").
But even if I'm in the minority in disliking this, I'll not personally play or run a game that requires such investments. To me, they just make the game not fun anymore. I don't like the feel of having to buy random packs of cards to make the character I want or to reward or punish the players how I want. I'm totally OK with being the only person in the world who believes that, though I don't think I'm alone.
