Sealed In Blood - Prologue

Growling to myself "There's no point in attacking what I can't see..."

Myrmadon (med.): 46 (30 touch AC, 35 AC Flat Footed)(10 + 11 dex + 16 nat + 5 luck + 4 haste) 456 HP, +44/+44/+39/+34, 4d8+21, 15-20/x2; 47 HP healed apon revert; 30 ft./ 60ft. +15 init. haste (included in ac) Fort. +30, Ref. +26, Will + 19
AP: 293 - 16 (transform) - 8 (Round 1, to move towards Aedon) - 8 (round 2, fly over wall)
Blindsight 30 ft., darkvision 100 ft. (sorry for not including this in my earlier posts)

For round 3, I will take a run action and fly towards the Spectors, using my extra partial action to strike the closest one.
 
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The rounds are pretty much staggered, I'll be updating the first post of each round as to stats of everyone, though.

Continuing Round 3:

Sei Ryu darts towards the specters, the shadow of Jack tapping him as he passes by, dealing even more pain (4 str damage, 34 sneak attack). He then speeds towards the specters in front of the Tulani.

The warrior-dragon does manage, however, to strike the ghastly spirit with his tail (30 damage-factoring in all the str damage). The specter however, seems unimpressed as its ghostly hands miss the dragon moments before (17 rolled for AoO).

Agatha, seemingly the eldest and most evil of the three hags focuses her immense will as Hyanda and Sei-Ryu feel their skin wilt...the celestial in particular notices how much more powerful her spells is compared to the other hag's. Both of them, however, are able to resist most of the spells effects-she simply frowns at the celestial's fortitude.

(Quickened Horrid Wilting, followed by Empowered Horrid Wilting, rolled 41 and 39 against Hyanda's SR rolls, 118 damage and then 157 damage, both characters make their saves vs. DC 35 with a 10 and 3 rolled for Hyanda and a 14 and 12 rolled for Sei Ryu for a total of 137 damage each)

Hyanda successfully escapes combat, running back to where the party first started.

Synthis surrounds herself and her sisters in an aura of evil (Quickened Unholy Aura) and readies herself once again.
 
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For round three seeing as the force wall is down....I will cast:

Horrid wilting the closest of the Hags from my spell list DC 40 I think... 32+Spell Level I think... heh


OOC2- A breakdown of my AC as requested: AC: 10 + (3 Dex) + (5 natural) + (16 Armor)= 34
 
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Round 4 when it comes up:

Move so that I'm out of LoS to make sure no one hits me with any spells. Reactivate my Haste Effect and then drop a Heal Spell on myself.
 

Round 4

Aedon stops trying to get to the action and decides to be more offensive.
"Blasphamies! Turn and face me!" Aedon says as he takes out his bow and fires at the lead hag.

Ranged: +29/+24/+19/+14
+5 Mighty (+4) composite longbow / Brilliant energy
Damage: 1d8+5+4 +2d6 holy& blessed.
 

OOC-Err, sorry I forgot to mention this earlier Rathan but Maelstorm Gate is close range (since one of the base spells, gate is close range, and you use the lower number), it's also a full round action to cast...

Edit-And sorry Argent, I feel like the bad guy right now-oh wait, that just may be me being the villains ;). However, if you read brilliant energy, the enchantment has to be on the arrows if you want it to effect anything-sorry, I know this is annoying, but it's the prologue battle and we're trying to get out most of the kinks in all the characters so we don't have to worry about this during battles with more things at stake.
 
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Sollir Furryfoot said:
Edit-And sorry Argent, I feel like the bad guy right now-oh wait, that just may be me being the villains ;). However, if you read brilliant energy, the enchantment has to be on the arrows if you want it to effect anything-sorry, I know this is annoying, but it's the prologue battle and we're trying to get out most of the kinks in all the characters so we don't have to worry about this during battles with more things at stake.

D'oh OK it's Lawful and evil outsider bane.
 

Round 3, Continued part B

Domaskis gestures as he uses more divine magic, giving the hags a taste of their own medicine with his Horrid Wilting spell. Each of them start to wilt as their dark skin blisters, however the lead hag is exempt from most of its harmful effects.

(Rolled a 17 against the lead hag's SR, she passes the save of 40, the other hags don't. 117 damage to Synthis and M'jekk, and 58 damage to Agatha.)

Aedon fires a slew of arrows at the lead hag, with each of them missing her (rolled a 1, 13, 3, and 10 in that order).

M'jekk shouts a curse towards the cleric as she hurls a Chain Lightning spell at him, which arcs off towards Aedon and Nameless as well. Domaskis dodges out of the way, and is slightly singed (rolled a natural 20 on reflex save vs. DC 28, for 33 damage), Aedon dodges out of the way as well (10 rolled for a total of 33 vs. DC 28, he takes 18 damage), but Nameless isn't as lucky (4 rolled on Reflex save for a total of 27 vs. DC 28, he takes 36 damage).

Edit/OOC-Argent, you see the celestial is back in the cave where you came from (although you don't know about Timati's duplicity I imagine), so I used your round 4 action, is that fine?
 
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Round 4:

Domaskis Casts:

Holy Aura:

*+4 deflection bonus to AC and a +4 resistance bonus to saves.

*SR 25 against evil spells and spells cast by evil creatures

*Blocks possession and mental influence, just as protection from evil does

*If an evil creature succeeds at a melee attack against a warded creature, the offending attacker is blinded (Fortitude save negates, as blindness/deafness, but against holy aura’s save DC).

OOC- I will also activate my sacred defender feat as a free action giving myself +7 Sacred Ac for 20 rounds.

OOC2- New AC Breakddown: AC: 10 + (3 Dex) + (5 natural) + (16 Armor) + 7(Sacred AC)= 41
 
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