Second Day of Mourning (Part II; Judge: Renau1g)

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Riel (QuestionMark) lv5 Feylock
Initiative: +2 | Passive perception: 12 | Passive Insight: 19
AC: 20 | Fot: 14
| Ref: 18 | Will: 20
HP: 44/44 | Bloodied: 22 | Surge value: 11 | Surges: 5/7
Speed: 6 | Languages: Common
AP: 1 | Second Wind: not used
Basic Attack/Opportunity attack: Eldrich Blast
Powers: Eldrich Blast, Eye Bite, Dagger, warlocks curse
Witchfire
Beguiling Tongue
Otherwind Stride
Quickcurse Rod
Second wind
Curse of the Dark Dream
Curse of the Bloody Fangs

 

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[sblock=Round 1 of 3] While we're waiting for the others to post their mini-stats, please give me your first round of actions, there is no initiative here, so just post when you want your actions to occur (but only one set of actions per round) [/sblock]
 

[sblock=Combat Sheet] Garrick d'Orien
HP 45/45, Surge Value 11, Surges 5/7
AC 20; Fortitude 15, Reflex 19, Will 19
Passive Perception: 11 Passive Insight: 16
Initiative: +3 AP 1
Used: Crackling Fire
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[sblock=actions?]Kal, do you mean our actions as we go down the tunnels, like so:

Move: Move 5 squares.
Standard->Move: Move 5 squares.
Minor: Perception check.

or are you after something else entirely?[/sblock]
 

[sblock=ooc] Exactly that, THB. You guys have heard the sound of approaching footsteps and know that whatever is approaching will be there in 3 rounds, so I'm giving you the option to prepare for whatever is happening. [/sblock]
 

[sblock=Haha, I'm blind]Somehow I skipped over posts 125, 126, and 127. You know, all the ones that talked about people coming closer. Things certainly make more sense now.[/sblock]

"Someone's coming?" Alexia seems to shake off whatever's been bothering her and draws herself up to her full height. "Right. We'll want to lure them into the room. Get into cover, or against the wall, any place where they have to come to us if they want to see," she barks out, as if issuing orders. She then draws her sword and moves into such a position herself.

[sblock=actions]Minor: Draw sword.
Move: Right, so I don't know how clear I was above, but here are my thoughts. We are a mostly melee group. If the people coming to meet us are ranged, we want to position ourselves so that they have to enter the room to draw LoS on us. So, I guess I move to such a place. There's only one entrance (besides the hole in the ceiling), right?
Standard: If it takes two moves to get to where I want to go, spend a second. Otherwise, downgrade to minor to switch my familiar to active mode.[/sblock]
 

Lo-kag draws his sword and prepares for battle.

[sblock=ooc]
Guys...I can't find Lo-Kag's sheet or stat block. It was updated, then Leb wiki went down again. I tried to go back to past posts in this thread, but I didn't have my stat block in any of them. I tried to go back to the first 1000 post of this adventure, but couldn't find that thread in the leb site.

Help?


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[sblock=Dimsdale] I was able to find THIS. You can use it to rebuild your character on the new wiki. Sorry, but I couldn't find the wiki-coding version. [/sblock]
 

[sblock=Kal]
thanks :)
Now I'm ready
[/sblock]

[sblock=stats]
Lo-Kag: Dragonborn Warlord 5

*Adverse Condition: None
*Initiative: +4
*Passive Insight 11
*Passive Perception 11
*Senses: Normal
*HP 50
*Bloodied 25 Surge Value 12; Surges Per-Day 8
*AC 20 Fortitude 19 Reflex 18 Will 18 Speed 5
*action Points:
*Second Wind:
basic attack: +12 (+13 when bloodied) vs AC; 1d8+6: Crit: 2d6
Powers
*At will:
Opening Shove
Commander's Strike
Armor Power
*Encounter:
Inspiring Word 2
Dragon Breath
Hammer and Anvil
Adaptive Strategen
Bloody Ending
*Daily
Calculated Assault
Stand the Fallen
Longsword Power
[/sblock]

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