Garthanos
Arcadian Knight
Is that totally an advantage? "It's just a flesh wound" is well a trope for a reason. I guess that reason might relate to how uncertainty can be exciting.
- No Schrodinger's wounds. You know when you are injured and when you are not.
Also some have pointed out how the three saves and you are out gives you a sense of active participation (though if I am not making a choice it doesnt do that for me).... or really suspense.
Speaking of that (player choices in an out of it state) I made a blog about the "party" death spirol and how D&D had prevented it nicely for the individual but when an individual goes down the party wide loss was bigger. My idea was to allow the player of the downed/disabled character to manage inspiration to boost their allies. (warlord like effects) somewhat like in movies somebody goes down the others get flash back scenes or similar effects often not all at once so the camer can pan of course.
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