See DRAGON+ On Your Desktop PC

If you're unable to access the mobile version of DRAGON+ for whatever reason, there's good news at hand. It's possible to read each issue on your desktop PC. The three issues so far released are all available, and can be accessed via the links below. Of course, it's designed for mobile consumption, so it's best experienced via that medium. DRAGON+, for those who may have missed its launch this year, is a mobile news app for the D&D brand, including the tabletop RPG, video games, novels, and so on. Oh, and Issues 3 & 4 have free adventures in them. (thanks to darjr for the scoop)

If you're unable to access the mobile version of DRAGON+ for whatever reason, there's good news at hand. It's possible to read each issue on your desktop PC. The three issues so far released are all available, and can be accessed via the links below. Of course, it's designed for mobile consumption, so it's best experienced via that medium. DRAGON+, for those who may have missed its launch this year, is a mobile news app for the D&D brand, including the tabletop RPG, video games, novels, and so on. Oh, and Issues 3 & 4 have free adventures in them. (thanks to darjr for the scoop)

Dragon+_01.png

Dragon+ is your official mobile source for all-things Dungeons & Dragons. This free app for iPhone or iPad has everything you want to know about D&D in one easy place. In addition to ongoing up-to-the minute news updates, every second month you’ll enjoy a new issue of Dragon+ showcasing what’s new in Dungeons & Dragons – from backstory and world information to discussions about what’s coming next with the creators and developers of your favorite D&D products.

Issue #2 -- the one about video games. [reviews] Issue #2 highlights the legacy of Dungeons & Dragons in the world of video games, including new details from n-Space on the world and heroes in the upcoming RPG Sword Coast Legends and pre-generated character sheets based on the companions players will recruit in the single player campaign. Readers can also get a preview of Spellstorm, a new novel from Ed Greenwood, the creator of the Forgotten Realms setting, as well as updates on the D&D Adventurers League, a short story set in Icewind Dale and Heroes of Hesiod, a tabletop adventure for kids.

Issue #3 -- the one about Rage of Demons. [reviews] The latest issue of Dragon+ is your guide to the Underdark, where demons are running amok. Learn the story of Rage of Demons from the creative staff at Wizards of the Coast. Discover how the tabletop roleplaying game, Sword Coast Legends, the Neverwinter MMORPG, novels, and more are coming together to tell one epic story. You'll get the inside scoop on Sword Coast Legends from design director Tim Schwalk and delve into the latest D&D novel, Archmage, featuring R.A. Salvatore's beloved cast of characters. Finally, catch up with what's happening in the Adventurers League community and get access to a FREE PDF adventure, Harried in Hillsfar, featuring the Rage of Demons storyline.

Issue #4 -- a miscellany and another free adventure. [reviews] The latest issue of Dragon+ delves deep into the new D&D video game, Sword Coast Legends. If you're a fan of the tabletop roleplaying game, though, there's plenty for you too: Find out the story and TRPG stats behind Belaphoss, a balor and the main villain of SCL, or learn about the duergar, which feature prominently in SCL and are a playable race option in the upcoming Sword Coast Adventurer's Guide. We'll take you behind the scenes of Neverwinter's new Strongholds expansion. Or, if you want a bit of whimsy, check out The Thweem, a piece of short fiction by Adam Lee and Christopher Perkins, which features monster fan favorite flumphs. Finally, snag the FREE D&D Adventurer's League PDF adventure, Shackles of Blood, featuring the Rage of Demons storyline.
 

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Mr. Flibble

Explorer
So based on the ratings here at EnWorld, why would I want this (well, these) steaming pile(s) on my desktop, too?

Gee, I don't know. Maybe so you could make your own judgment at no cost to yourself instead of taking the prevailing opinion in a highly unscientific survey as some kind of gospel truth?
 

Dire Bare

Legend
Gee, I don't know. Maybe so you could make your own judgment at no cost to yourself instead of taking the prevailing opinion in a highly unscientific survey as some kind of gospel truth?

Nah, those things are free! Why would I want to take the laborious effort to look at a short, no-cost, document on the internet and make an informed judgement, ignoring the rampant hyperbole and vitriol inherent on the internet?

It's much more fun to join in and whine, complain, sweat-the-small-stuff, and accuse WotC of disrespect, idiocy, and any number of other crimes against gamers.
 

Reinhart

First Post
What tools are WotC using to author this material?

Unless you know that, how can you possibly know what the default settings are?

If you've got Chrome, or Firebug for Firefox, you just open up the code that your browser is reading. HTML5 and CSS3 are very transparent media for the people who know them.
 


delericho

Legend
If you've got Chrome, or Firebug for Firefox, you just open up the code that your browser is reading. HTML5 and CSS3 are very transparent media for the people who know them.

The default setting for the Web is user selectable text. The toolset isn't relevant to my comment.

HTML5 and CSS3 are the languages in which the material is presented, but it was authored using a set of tools. Unless you know what those tools are, you can't know what tags were added by it automatically.
 

Reinhart

First Post
HTML5 and CSS3 are the languages in which the material is presented, but it was authored using a set of tools. Unless you know what those tools are, you can't know what tags were added by it automatically.

Oh sure, I thought you were asking how they knew those CSS settings were the reason. I can definitely accept that WotC's lack of familiarity with technology would cause this to be an unintentional default state for their process.
 

Shasarak

Banned
Banned
It's much more fun to join in and whine, complain, sweat-the-small-stuff, and accuse WotC of disrespect, idiocy, and any number of other crimes against gamers.

Yeah, it is making mockery of the real disrespectful idiotic crimes against gamers that affect real people.
 

Jeff Carlsen

Adventurer
I know of no reason that it would be necessary to make it so text cannot be copy and pasted on an iPad.

Actually, it's fairly common, particularly on mobile, as a way to keep accidental text selection from preventing the expected scroll or interaction behavior of an element. It was probably styled this way to fix a bug. It's anecdotal, but I've never been asked to apply this style for any kind of protection. If I were, I'd point out that every browser comes with multiple means to circumvent it. Dev tools, reading mode, saving to pocket or readability, or just turning off styles.
 

Reinhart

First Post
Actually, it's fairly common, particularly on mobile, as a way to keep accidental text selection from preventing the expected scroll or interaction behavior of an element. It was probably styled this way to fix a bug. It's anecdotal, but I've never been asked to apply this style for any kind of protection. If I were, I'd point out that every browser comes with multiple means to circumvent it. Dev tools, reading mode, saving to pocket or readability, or just turning off styles.

As a mobile developer I can also attest that's a real common thing.
 

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