StalkingBlue said:

No no, that's not it. You wouldn't be asking to make those checks in S'mon's game - you likely wouldn't be playing in it! Nor in my game. Our styles just wouldn't mesh. And that's not a bad thing. Styles differ, people just have to find a group where they can play/GM their own favourite style or styles. No need to get exasperated.
Well, whatever. I tend to always work with my DM or players to reach a happy medium, but if you're saying you're too stuck in your ways to do that, then I guess you're right. I wouldn't actually ask to make those rolls ALL the time, I was just pointing out what COULD happen.
I just believe that character != players. I don't have INT20 or WIS20 so I wouldn't be able to act like one, but my character could.
As long as your players understand and agree with your methods that's fine. I wouldn't put many skillpoints in social skills in your games as it seems like the players' knowledge is more important than the characters. Again, I've played in games like that (and even DMed some) so I can handle it.
I guess why this is a little sore spot for me is because recently one of my players started DMing and he hates AoO. I was making a swashbuckler character and I had just sunk a lot of skillpoints in tumble. Then I had to stop and ask him if he was going to enforce AoO in his game. He said he would and I kept my skills the way they were. However, if he didn't enforce AoO and I didn't know that I would have been upset if the tank just ran past everyone without an AoO and had his skillpoints in something else.
Same here, as long as your players agree with how you're going to handle social skills then they won't feel like they're been short changed.
Remember, no one's playing style is as black and white as a few short posts would have them seem. If my group wanted to do away with social skills I would let them just roleplay everything. If, however, the worst RL speaker in my group wanted to play a diplomat, then I owe it to him, as his DM, to enforce the rules in such a way that the half-orc barbarian with 3 Charisma isn't the one who gets to smooth talk their way out of everything because his player in RL is the most charismatic.
I see my role as DM as one to make sure all the players are having fun and happy with the choices they made.