DREAD RAVEN
Small Animal
Hit Dice: 2d8+2 (11 hp)
Initiative: +3
Speed: 10 ft. / Fly 50 ft.
Armor Class: 16 (+1 size, +2 natural, +3 Dex)
Base Attack/Grapple: +0 / -5
Attack: Peck +1 melee (1d4-1)
Full Attack: Peck +1 melee (1d4-1) and 2 Claws +0 melee (1d3-1)
Space/Reach: 5 ft / 5 ft
Special Attacks: Spells
Special Qualities: Keen Senses
Saves: Fort +1, Ref +6, Will +2
Abilities: Str 7, Dex 17, Con 12, Int 10, Wis 14, Cha 7
Skills: Listen +3, Search +3, Spot +6*
Feats: Alertness
Environment: Temperate and cold lands
Organization: Flock (3-6) or Rookery (6-36 plus 35% noncombatants)
Challenge Rating: 2
Treasure: Standard coins; Double goods (gems only); standard items
Alignment: Usually Neutral Evil
Advancement: None
Level Adjustment: -
Description
Particularly intelligent and nasty, dread ravens gather like plagues in places of blight, warfare and devastation. Larger and more intelligent than their more common kin, dread ravens post a threat to travelers because of their appetite for flesh and because they are often trained to serve as spies for evil humanoids, sorcerers and overlords.
It is said that dread ravens were once common ravens but were corrupted by the gods themselves. It is not clear how this happened or what it means.
Dread ravens look much like dire ravens - huge black birds, three feet in length, with a correspondingly large wingspan. They have orange - yellow beaks and a definite cast of intelligence to their eyes.
Combat
Dread ravens are scavengers more so than hunters. They seek to prey upon those who have already fallen, the more tender the flesh the better (thus their preference for the remains of children, women, halflings, and sheltered lords). If starving, they will seek to snatch small children from their parents and peck their victims apart in sheltered roosts.
Spells (Sp): A dread raven can cast spells as a first level sorcerer. Each dread raven has its own selection of individual spells; "pecking order" in a dread-raven flock often depends upon which bird has the most deadly and useful spells. Available spells to Dread Ravens are:
Level 0 – Dancing Lights, Daze, Detect Magic, Detect Poison, Ghost Sound, Mage Hand, Open/Close, Resistance, Touch of Fatigue
Level 1 – Alarm, Protection from Good, Grease, Obscuring Mist, Unseen Servant, Shocking Grasp, Silent Image, Chill Touch, Expeditious Retreat
Keen Senses (Ex): A dread raven gains a +6 bonus to Spot checks in daylight.