Ry
Explorer
Mouseferatu said:Once you've filled in all the blank spaces, there's nowhere to stick that brand new idea you suddenly had while prepping for tomorrow's game. Even the DM's map should leave enough open to squeeze in new material that you didn't account for initially.
In fact, that's the one major problem I had with the one long-term homebrew I ran that did have a map. I found that there were some adventure ideas I had that I just couldn't run, because they didn't thematically/culturally/whateverally fit in anywhere on the continent as designed.
This is the problem I run into all the time.