As a female gamer I have experienced what Stalking Blue has. In my main group I play with has five guys and two gals including myself. The other female player has complained from day one that there is a lot of sexist behavior at the table. I did not notice it during the first thre years that we were playing 3.0. But the last year it has become very noticeable.
The guys often don't listen to our plans. Neither of our characters will ever be allowed to be a leader even if that is what the character is designed to be. It gets to be frustrating. Some of this is because when we started gaming we did not have the years of gaming experience that they did so we made mistakes in strategy. But that is no longer the case.
the reason I think I did not notice the sexism as much in our first campaign was that unlike the other female player who was playing warrior types. I played an elven sorcerer who was designed mainly for party support. She never tried to be leader and she used her "femmine wiles" to get the party to do things. Appealed to their better natures. She was a very caring compassionate character and the guys seemed to respond to it.
In our current campaign it has changed quite a bit. I played a female warrior and during this game I noticed the same thing happening to me at the table as what had been happening to the other female player.
At this point we both have accepted that this is the way it is going to be and try to ignore it. Though I have some hope we have a new player and he does not do this to us.
I would like to add that the guys I play with are good guys. They are not female hating pigs. I think a lot of their behavior is because of their age they are in their 30s grew up playing DnD with few female players.
I sometimes play with my sons group they are in their early 20s and they don't have this sexist behavior. At the table my plans are listened to the same as anyone elses.
The guys often don't listen to our plans. Neither of our characters will ever be allowed to be a leader even if that is what the character is designed to be. It gets to be frustrating. Some of this is because when we started gaming we did not have the years of gaming experience that they did so we made mistakes in strategy. But that is no longer the case.
the reason I think I did not notice the sexism as much in our first campaign was that unlike the other female player who was playing warrior types. I played an elven sorcerer who was designed mainly for party support. She never tried to be leader and she used her "femmine wiles" to get the party to do things. Appealed to their better natures. She was a very caring compassionate character and the guys seemed to respond to it.
In our current campaign it has changed quite a bit. I played a female warrior and during this game I noticed the same thing happening to me at the table as what had been happening to the other female player.
At this point we both have accepted that this is the way it is going to be and try to ignore it. Though I have some hope we have a new player and he does not do this to us.
I would like to add that the guys I play with are good guys. They are not female hating pigs. I think a lot of their behavior is because of their age they are in their 30s grew up playing DnD with few female players.
I sometimes play with my sons group they are in their early 20s and they don't have this sexist behavior. At the table my plans are listened to the same as anyone elses.