It's stated the Silence of the gods is starting to be broken. The Cleric character while traveling in the forest starts experiencing visions of the one who will be their god and their holy symbol. Along with the scenes of battle, and the symbol of the god giving them visions. Once they wake they find their belongings missing and after looking for a bit find them, with the Holy Symbol of the God now among them. When it's touched it sends out a pulse that reveals a temple in the forest and vanishes. The inside of the temple reveals broken statues of Krynn's deities. Soon after the statue of the god holding the matching holy symbol has a glow that forms into an image of what it used to look like, and the voice of the Deity comes from it to address the character. The god asks the character to take the Holy Symbol and serve as their herald in the world and carry their divine message when Krynn needs it most, though they won't elaborate on why they chose the character or are revealing themselves now. After sharing what the DM deems necessary about the gods, they gain their divine abilities and when they exit the temple it vanishes, and they find no trace of disturbance at their camp, if they had any companions none of them noticed the character leave or anything strange happening.
longstrider is a good spell for a non caster to pick up (long duration no concentration) feather fall and disguise self are both useful in the right circumstance, and color spray isn't bad at 1st level