JohnSnow
Hero
I am pretty active there, because there's a lot of discussion. I use the same handle and Avatar.
I am pretty active there, because there's a lot of discussion. I use the same handle and Avatar.
Funny, didn't see that at the top of their page with the other social stuff! Thanks,
Which does not appear to be available thru the Forge...Also, yes, there is a Foundry system!
Only because it literally launched minutes before I looked.....Which does not appear to be available thru the Forge...
Yes, oddly enough it doesn't seem to appear anywhere on their website or social media pages. I had to search the Arcane Library Facebook page to find it in a comment (on the principle that everyone has a Discord these days).Funny, didn't see that at the top of their page with the other social stuff! Thanks,
Most spells have no save, but it's fairly easy to fail a spell roll. A wizard could get unlucky and not succeed at a single spell all day. The spell rolls are, in effect, taking the place of foes' saves. Mathematically, it should work out about the same, just flavoured differently. It also means less rolling that the GM has to do. And of course there's the threat of mishaps on critical fails.Reading over the quick rules and a question:
There are no saves vs spells? If the wiz rolls to cast charm it just works? The monster is charmed? Plus the wiz might retain the spell to cast again? Magic seems very powerful without saves plus you can keep casting the same spell unto you fail.