Yes she did. She explains that the classes for a Zine are for the most part contained to the setting. She says she want to experiment with the luck die mechanic.
Edit: I don’t follow on the no cap on increasing the fate die talent. A level 10 character will have rolled on the table 5 times and in the unlikely event they rolled 3-6 each time they would be at 8 uses per day.
I agree on per day abilities in general but here I like the 3/day because it thematically aligns with 3 Norns/Fates. My change would rather be to start the luck die at d4 and then increase the die size to d6, d8 etc when that talent is rolled. Luckily this game is OSR adjacent so we can both just go ahead and make the change without rules lawyers swarmingThe way I wish the ability had been written is that it works like a spell (meaning that if you fail you lose it.) Then the talent could have reduced the DC by 1.
I hate hate hate hate hate "per day" abilities, and for the most part Shadowdark avoids them, except that they seem to be plentiful in the Zine classes.
Please keep us posted!Heads up Kelsey may have late pledges setup with backerkit. Let your friends know.