Shadowrun: Anyone Up For It?

Which version of the system would you prefer?

  • Original Shadowrun (SR3)

    Votes: 14 77.8%
  • d20 Conversion

    Votes: 4 22.2%

The other thing is that play by post games lose players, it happens all the time, just because 6 people are interested now, doesn't mean we'll have all 6 still interested and able to play next week, real life happens. I have seen games go from 7 or so showing interest to about 4 players before the game even starts.
 

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Hey, like I said. There's no problem with being generous to somebody who doesn't know the rules of the game - but it still would have been polite to leave the decision up to Andrew.
:D
 

Gramcrackered said:
Hey, like I said. There's no problem with being generous to somebody who doesn't know the rules of the game - but it still would have been polite to leave the decision up to Andrew.
:D
Andrew is going to accept as many people as he wants to accept, thats a given. Andrew said 5-6, Vendetta makes 6, and odds are (looking at other games on the board) that we would lose at least 1 play by when the game starts, in which case we would be at 4, below what Andrew said. Since he fit within the player limit that was wanted, is there any harm in helping him? Not really since Andrew said 6 was a possibility, is there any harm in not helping him? Yes, with the odds of losing a player, being able to remain within the minimums is helpful. Besides, helping someone learn a system is rarely a waste of time, even if they don't end up playing with it. If I did cause any offense to Andrew, I'm sure he'll mention it, at which point I'd apologize to him.
 

Andrew D. Gable said:
Since they're shamanic, your character could gravitate towards the Hexerei, should you wish to go the initiation route.

Sounds interesting. Initiation will - of course - be something sooner or later, which every awakened character is looking for. :)

But isn't such an old group rather large? I recall that it is almost impossible to join a large group... :\

And, of course, it also depends on their goals and such.

Bye
Thanee
 

*shrug*
Like I said. Just my opinion. I really don't want to get into it; you got your reasons for thinking there's nothing wrong, and I disagree. Could argue, but all the points of view on the matter in the world would doubtlessly do little to change our opinions. Simple as that.
As it doesn't really matter anyway, how 'bout the matter dies now, eh?
 

Thanee said:
Sounds interesting. Initiation will - of course - be something sooner or later, which every awakened character is looking for. :)

But isn't such an old group rather large? I recall that it is almost impossible to join a large group... :\

And, of course, it also depends on their goals and such.
Well everyone initiates for 2 reasons, after thats its just gravy. Shielding and Masking, they simply are the met magics no Mage should be without. Masking to hid all of our lovely little foci, and shielding because the fact that your grade is added to target numbers to affect you, and then on top of that, you get the dice to resist the successes on top of the higher TN.

Thanee, according to Magic in the Shadows, Initiatiory groups break up into smaller groups called circles when their memberships get large enough, somthing like when there are 12 people they woulld split into 3 groups of 4 or whatever. Thats only whats in Magic in the Shadows though, but I can't see a group getting larger then 12 otherwise, and that would be rather limiting for groups like the Illuminati and the Children of the Dragon, etc. But thats only for official stuff.
 
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Great Form Summoning is cool for shamans. :)

Re: Groups/Circles - Ah, that certainly helps to keep the difficulty in check. Thx.

Bye
Thanee
 

Holy moley...

I didn't expect all of that to happen. Listen, I don't think anyone is wrong here. I think Shalimar was just pointing out to me that it was likely that I could still play since there were not actually more than six. I don't think she was saying that I was defininately IN the group... Certainly that is up to Andrew. My post was just saying that since it seemed we had too many that I would bow out because I felt so far behind the curve. I'm willing and wanting to play and learn more about the world but willing to step back for the sake of the game if there are too many players and those players will more likely be better for the group.

So, no need for this and I'm glad both have posted they don't want to fight about it... But I don't think that Shalimar was saying anything but pointing out that I had miscounted how many people were available for this game.
 


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