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Shards of Memory: OOC

Bront said:
Probably a maturity thing. I've played in some well done FtF games, and there are some HUGE advantages of that method, but PbP is nice as well.
PbP has some huge advantages too and to be honest, better/deeper stories, better PC/NPC interaction, and stronger character development is more of a draw to me than high doses of combat.

But I know I'm not the norm in that regard.
 

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Rystil Arden said:
I typically see all of those from face-to-face more than PbP, but that's probably because face-to-face has more time to do them.
Same here actualy. Other than in the RA games, there's general less personal development because posting is so limited. Combat has never been a problem with me either, though I'll admit I can run a standard combat fairly quickly in person (Probably the fastest combat GM I know, and that's actualy something others have repeated to me.)

There's more side/alone time in a PbP, but I find that group interaction suffers a bit in a PbP.

It realy does depend on the GM and the players. My FtF players are a mix of casual and more RP oriented, so we have a lot of fun, and some of the development happens, for others it doesn't, but everyone is happy.

Believe it or not, my Festival adventure in LEW is one I've run in under 4 hours, though granted I did extend it actively here.
 

Believe it or not, my Festival adventure in LEW is one I've run in under 4 hours, though granted I did extend it actively here.

I definitely can believe that. I've gone through at least the Festival of Halina worth of material easily twice in some game sessions.
 

Brother Shatterstone said:
It's been awhile and groups differ but my old group liked combat and leveling.

That's pretty much my FTF group, I haven't even been able to get them to put a background together for any of their characters. :( They're very much shoot first and ask question via speak with dead later...if they can even be bothered to ask questions that is.
 

Brother Shatterstone said:
It's been awhile and groups differ but my old group liked combat and leveling.
That just depends on the group. Admittedly, you can't do combat well on PbP, so you tend to have less of those combat people playing PbP as a consequence, but that's a weakness, not a strength, though it has consequences that help you find players more similar to your style :D
 




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