Shilsen's Eberron SH (Finished - The Last Word : 9/20/15)

I can only dream (*shudder*) about what those characters got up to. Alas indeed :)
Glad you're having fun mate!
Thanks. And here's the next update...

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“What’s you-auntie?” asks Gareth.

“Yuan-ti,” corrects Nameless, realizing as he speaks that this is something he hasn’t encountered in his studies but simply knows due to his connections with Xoriat. “They are a species of humanoids with snake-like features. They are psionically strong and are from Sarlona.”

Prine looks up at him suspiciously. “You seem to know a lot about yuan-ti for a newcomer to Argonnessen. Did you know they were there?”

The alienist looks down and replies with an expression – and tone – as if he were speaking to someone mentally deficient. “I know a lot about everything for a newcomer to Argonnessen. And no, I didn’t know they were here.”

The Io’lokari nods, looking a little embarrassed, and says, “Sorry. I didn’t mean to sound suspicious. It’s just that this,” he gestures at the yuan-ti corpse he is kneeling beside, “Is really worrying for me. I don’t know if you know, but the reason Io’vakas was destroyed was due to the yuan-ti. Some of them dwelt in the city, and a secret cabal of them were trying to learn the secrets of dragon magic. When the dragons learned about it, they eradicated the city.”

Korm whistles. “I guess the dragons believe in permanent solutions. Maybe we should tell them that the daelkyr want to learn dragon magic.”

“I’m quite happy to never speak to them about dragon magic again, thank you,” says Nameless. “So, Prine, what do you want to do?”

Prine scratches his head worriedly and finally says, “We should find out about the yuan-ti here. I need to know what’s going on.”

“Fine by me,” says Luna, before grumbling, “The bastards attacked me when I was just talking. Let’s blow them the hell up.”

“Again, I am utterly surprised at that suggestion,” says Six dryly, as he looks up from examining another of the bodies. Then he pulls back the corpse’s cloak to reveal its gleaming mithral chain shirt. “Looks like they have a fair amount of minor magic on them.”

As the others fall to looting the corpses, Nameless says, “And a strong abjuration aura on each of them, though I can’t identify it. It’s definitely not a spell, but some kind of other magical effect.”

“Maybe we’ll find out after we kill them all,” says Luna brightly.

Once they have taken whatever valuables the four yuan-ti had, the Guardian Angels and Prine cast around the area, until Six finds some tracks leading away. They are well-concealed, but with Prine’s aid the warforged is able to follow them until they end a short distance away at a ruined and half-buried building, which has only part of the top floor remaining.

While the others wait, Six moves up along with Prine to confirm that the tracks lead to a broken window and over, with faint signs of old dried bloodstains on what remains of the lintel. Inside, the tracks seemingly end in the middle of the floor, but the two scouts quickly find a well-concealed trapdoor. When the others join them, Korm pulls up the trapdoor to reveal rough stairs leading down into darkness, seemingly carved out of the stone. The stairs appear to descend twenty feet and level out.

“Let me clear the way,” says Nameless, casting a spell. A thick greenish-yellow cloud of noxious vapor appears midway down the shaft and then quickly flows down and into the chamber below.

The adventurers settle down to wait, giving the cloudkill time to do its work. After a good fifteen minutes, they head below. Luna, after grumbling about the fact that her tendriculos form cannot make it through the stairway, changes into a huge bear and squeezes herself through the shaft after the others.

The stairs descend into a large, roughly circular stone chamber. The room contains a couple of low tables, which bear some tools, and has some clothing placed in crude stone shelves carved out of the walls. There are four hemispherical indentations in the floor on one side of the room, each with a large leather pallet within it, and behind them are two much larger indentations, with no pallet and a roughly cylindrical, worn rock some six feet tall in each, which has grooves worn into its sides. There is an open doorway directly across from the stairs, revealing a tunnel which goes ten feet and turns left, and a doorway blocked by a stone door to the right.

Korm points at the cylindrical rocks. “Look at those grooves. Doesn’t it remind you of the perches which the nagas in the ziggurat were using?”

“Maybe,” says Gareth uncertainly, looking around the area for any danger. “I don’t remember.”

“Don’t worry,” chuckles the Gatekeeper, “We can double-check when we go back there.” He grins as he moves towards the open tunnel, his meteoric sword in hand.

Leaving the closed door alone for the moment, the adventurers move down this tunnel, which turns a corner and then ends at another stone door. There is a strong stench of meat from the inside, and once they open the unlocked door it reveals a room which is evidently a combination of an abattoir, a meat locker and a mess hall. Large pieces of poorly preserved meat, some of them recognizably humanoid, are stacked on shelves against the back wall. Near them is a large stone table with cutting and carving implements on it, with an unlit brazier on either side. The table has grooves on it and a combination of ropes and chains at either end. There are a couple of smaller stone tables closer to the door, with wooden plates stacked on them. The only other thing in the room is what looks like a low stone well, full of dirty water. The stench is overwhelming once the door is open, especially since the noxious cloudkill apparently seeped under the door and dissipated in the room only a minute or two earlier.

“Gah!” growls Luna, moving backwards and holding a huge paw over her ursine nose, “That’s disgusting. Now I really want to kill these bastards.”

“Yeah,” replies Korm only half-jokingly, looking up from some of the meat he has been examining, “They don’t even use any spices! That’s just ghastly.”

Prine doesn’t seem to be finding any humor in the situation, looking around with a grim expression. Once the room has been checked for hidden exits (and none found), he says, “Let’s go check the other door. I don’t want the yuan-ti here to escape before we find out what they were doing.”

The others proceed to follow him back to the original chamber, where they find that the closed stone door is looked. Listening at the door, Luna says, “I can hear some movement on the other side. Maybe thirty-forty feet away?”

“Oh, good,” says Korm. “So how do we open the door? Should I chop it down?”

“These guys are psionic,” says Luna. “So that’s all this mind-power stuff, right? Maybe one can will the door open?”

“Go ahead and try,” says Six, while the others snicker, and the bear furrows its brow and concentrates. After a couple of seconds, she growls, “Damn – not happening. Oh, and you guys shut up!”

“All right,” says Six calmly, looking at a scroll he has produced in the meanwhile. “Let me try.” He reads the arcane words of the knock spell, and everyone can hear the sound of something scraping on the other side. “It should be open,” Six says quickly. “Try opening it.”

Korm grabs the door and attempts to do so, and this time it rolls smoothly into the wall on one side. But as it does so, darkness spills out of it, a huge hemisphere of it enveloping the waiting adventurers. It is clearly magical, since their darkvision is useless within it, and Nameless snaps, “It’s a deeper darkness.”

The alienist follows by casting a greater dispel, but it surprisingly has no effect. Gareth, calling on the Silver Flame, begins to glow with argent flame, but it sheds only dim light in a small circle around him, not really helping his allies. Luckily, Luna quickly follows Nameless’ example, and the magical darkness disappears, revealing the chamber beyond. It is a huge square hall, sixty feet in length and breadth, with two rows of pillars running through it. There are open doors to the left and the right, and a larger open door in the far wall, revealing a tunnel leading away. The floor of the room has wavy serpentine patterns carved into it, and the pillars too have serpentine markings running up their sides.

Not spending time on the architecture, Nameless – having noticed multiple auras – calls a warning, “There are six invisible creatures hidden behind the pillars near the other end.”

The warning provides little aid, partly because the enemies react too quickly and partly because there are more enemies he hasn’t seen. More auras flash into view as enemies fly out of the doors on either side of the chamber, but before Nameless can call another warning the enemies attack.

Three creatures appear as they hurl bolts of darkness at Luna, while another three do the same for Gareth. These creatures are garbed and armed like the yuan-ti Luna killed above the ground, but their heads are those of snakes, complete with lidless eyes, fangs and forked tongues.

The enemies whose auras Nameless already spotted also appear as they attack, revealing themselves to be yuan-ti like the human-headed ones above. All six attack Luna, seriously wounding her and drawing an angry growl from Korm, who had just cast a blindsight so he could detect invisible enemies.

“Go!” snaps Six, triggering a wand stored inside the sheath built into his mechanical arm, and hasteing everyone except Luna. The warforged moves swiftly into the room, snapping his chain free and moving behind a pillar. Prine, turning invisible, follows quickly.

Nameless, able to see where Prine is via his arcane sight, casts as they move in, targeting it so that he avoids his allies. A burst of light explodes only a few feet ahead of Six and Prine, the radiant assault blasting two of the yuan-ti, though it flows harmlessly off a third. A split second later the alienist follows with a fireball in exactly the same spot, this time affecting all three and slaying the two previously hurt ones.

A moment later, Gareth zooms forward, propelled by the Endless Blade. The last wounded yuan-ti barely has time to raise its sword before the paladin chops down, sundering sword, arm and head all at once.

Korm unleashes a horrid wilting an instant later, painfully draining a quantity of water from the bodies of a number of the yuan-ti. But none of them fall, and when he gives one of those near Gareth the evil eye, the yuan-ti shakes it off.

The remaining nine yuan-ti leap to the attack, some tumbling within the range of Six’s chain to stab him, while others attack the already wounded Luna. Critically wounded, the druid has to heal herself and even call on her beast spirit to keep herself on her feet.

The other yuan-ti go after Gareth. Two of them fly forward just as he did, swords bursting into flame as they flank him and stab deeply with their shortswords. As the paladin reels one of his attackers cries out and grabs at its eyes, Gareth’s aura of protecting flame blinding it as it struck him. But it still leaves Gareth badly wounded, and when another yuan-ti levels its sword and shoots a bolt of fire from it into his back, the paladin falls.

One last yuan-ti remains, and as Gareth falls, it races forward, drawing a saw-toothed dagger. Dropping to a knee, the creature throws back its serpentine head, calling a prayer in its sibilant tongue to whatever gods it worships … and then slashes across the paladin’s defenseless throat, sending blood spraying across the floor.*

“You bloody motherf*cker!” shouts the Endless Blade as Gareth’s body convulses and goes limp, and then shouts to the group, “Someone save Gareth’s ass, damn you! He’s dying!”

As the startled yuan-ti nearby stare at the talking sword, Nameless says calmly, “We’re slightly busy, you know, but here goes.” Another combination of radiant assault and a swift fireball follows, placed with pinpoint precision so that they explode high enough above Gareth’s body to strike the enemies nearby without even singing his body.

As two yuan-ti fall, their heads and upper torsos charred to a crisp, Six’s chain licks out to trip a third. An instant later, Prine appears above it, his shortswords a blur which cuts the yuan-ti to ribbons before it can scream.

Korm flies in on his cloaker-wings, the Gatekeeper using his gaze against the yuan-ti which had attempted to sacrifice Gareth. The creature, having avoided Nameless’ spells because it was kneeling low, stumbles to its feet, lidless eyes going wide as supernatural fear overcomes its mind. It turns and flees, and Korm drops down into the spot where it had knelt.

But other yuan-ti remain and a couple move forward, flames dancing along their blades, while the remainder prepare to hurl more bolts of energy. “Luna!” shouts Korm, “Keep them off me for a second while I help Gareth!”

The dire bear growls and makes the gestures for a spell with a paw. A moment later, a thicket of spiky branches appears around a number of the yuan-ti, including the one fleeing in panic, the wall of thorns holding them in place. A couple of them still hurl bolts of dark energy at the Gatekeeper, but the cover provided by the branches affects their aim and the spines dig into their arms and bodies as they move.

Only one streak of energy strikes Korm and the strange pulse of darkness flows up and around his face, almost disorienting him for a second before he throws it off. As the effect dissipates, Korm fends of an attacking yuan-ti and then casts a heal. The spell should be useless on someone wounded as Gareth has been, but the strength of Mordain’s modifications has kept the paladin barely alive for a few extra seconds. As his wounds close completely he gasps and sits up, and an amulet on Korm’s chest flares to life, causing his own wounds to be similarly healed by his spell.

The yuan-ti fall back for a moment, calling out to each other in surprise, before they again move forward to attack. But the element of surprise is now lost and with some of their number held tightly by Luna’s spell, they have no chance. The only reason they last nearly a dozen seconds is because a couple of the Angels, with a combination of bad luck and perhaps over-confidence, suddenly seem unable to affect them. Nameless drops an empowered fireball from his staff on two serpent-headed yuan-ti stuck in the wall and completely fails to affect both**. Six, magically unaffected by the wall, walks into it, swings at one of the yuan-ti and misses the target even though it is held in place***.

“What are you guys doing?” growls Luna and breaks into a charge. Unaffected by the wall as well, she bursts through as if it did not even exist, seizing a yuan-ti in her jaws. Dragging it through the thorns, which lacerates the unfortunate creature, she emerges on the opposite side and simply bites its head off.

Gareth, Korm and Prine dispatch the others outside the wall and Nameless, irritated at his previous spell’s ineffectiveness, blasts one of the two left in the wall apart with an orb of cold aimed with a swift true strike.

There is only one last yuan-ti left, a human-headed one, and Luna re-enters the wall to get it. Before she can kill it, Korm says hurriedly, “Don’t kill it! I want to interrogate it.”

“Watch this,” says Six, turning to Prine. “It’ll be educational.”

Luna, grumbling under her breath, drags the yuan-ti out of the thorns and then pins it to the ground. Before it can do anything, Korm fixes it with his gaze, attempting to charm it. The yuan-ti tenses and then ceases to struggle. “Quick,” says Korm, “Let it up but keep a hold on it.”

Luna does so and the yuan-ti sits up with a confused look on its face. It says a few words and Korm says, “Crap – I don’t understand!” The yuan-ti looks even more uncertain, clearly not understanding what he said either.

“See?” Six says to Prine. “Very educational.”

Korm gives him a dirty look and then tries a few words of different languages. When he uses the draconic tongue, the yuan-ti responds in an accented and archaic version of the language. “Friend,” it says, sounding as confused as it looks, “Why are you with these creatures? You must let me go. You know we must protect the Mask.”

“Yes, yes,” says Korm, “Of course we must. What Mask?”

As Prine almost says something in his surprise at the choice of words, Six reassures him. “Don’t worry – this is how we … they do it.”

The yuan-ti looks even more confused. “What do you mean? You know we protect the Serpent’s Mask.”

“Right,” says Korm unconvincingly, “And that’s something we’re all here to help you with. You should lead us to it.”

The yuan-ti holds the Gatekeeper’s gaze for a long moment as the latter attempts to compel him to obey, but this sort of subtle manipulation is not Korm’s forte at all****. The yuan-ti cries out, “No – this is a trick! You cannot fool me!” It looks around wildly for a moment, seeing that it has no chance of escape. Then it reaches for its own throat, dark energy coursing over its nails.

Before it can kill itself, Korm grabs its wrist, pinning its arm to the ground. The yuan-ti curses in its own tongue and tries to claw and bite at him, but against the Gatekeeper’s giant strength it is helpless. “Any ideas?” asks Korm, holding it down and looking at the others.

Luna reaches out with her giant paws and, to the surprise of the others, begins to rub it up and down the yuan-ti’s sides, causing it to squirm uncomfortably.

“What are you doing, Luna?” asks Nameless.

“Tickling it. I heard that’s hard to resist.”

“Oh, come on!” says Gareth, even as Korm, Six and Prine start laughing. “Korm, ask it about the Mask again and where it is,” he instructs, eyes glowing silver as he begins to detect thoughts on the captive.

Korm does so, but the yuan-ti, struggling in his grasp and Luna’s, doesn’t respond. Nevertheless, Gareth nods and says, “I got a visual of it. And it’s down that corridor. Guarded, but I couldn’t make out by whom.”

“Think you can get any more from it?” asks Korm.

“Not likely. You can dispose of him.”

“Gla…,” begins Korm, but before he can do anything Luna simply leans over and bites the yuan-ti’s head off. Then she spits it out and says happily, “There, all done.”

“And that,” Six says to the fascinated Prine, “Is how we do these things. I’m never completely sure why.”


* Going to -21 will do that to you.

** He failed to get the 4 or higher to get through SR both times.

*** Rolled a natural 1, then used a reroll ability and rolled another natural 1.

**** Especially considering that he has a 10 Charisma including the permanent +4 enhancement boost to all stats from Mordain, and then happened to roll a 1 for his opposed Cha check and the yuan-ti rolled a 20.
 

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Holy moley!
That sounds like a fun night! I like how they've ended up in the middle of something simply by their choice of vacation resort. Tpical Shilsen throw a hundred hints at the wall and run with whichever one sticks :)
 

Holy moley!
That sounds like a fun night! I like how they've ended up in the middle of something simply by their choice of vacation resort. Tpical Shilsen throw a hundred hints at the wall and run with whichever one sticks :)
What did you expect? Convoluted plots are too much hard work for me. I'm much happier just throwing a bunch of stuff out there, as you said, and then just run with what the PCs are focused (or about to focus) on. And then pretend it's convoluted ;)
 

After having disposed of the unfortunate yuan-ti, the Guardian Angels and Prine go on to explore the rooms on either side of the hall. One of the rooms is clearly living quarters, like the one they had seen before but with more sleeping spaces, evidently differentiated between the snake-headed yuan-ti and their more humanoid-seeming relatives. The other, smaller, room is an armory. Two dozen weapons of various descriptions lie on the crude racks and stone shelves within it, as do four mithral chain shirts. All of the items are magical, though not heavily enchanted.

“Someone has a lot of magic,” comments Korm, examining the weapons.

“Had,” says Gareth, collecting all valuable items and shoving them into a bag of holding. “The more stuff they have, the better for us.”

Nameless eyes the paladin and the slowly-fading scar on Gareth’s neck from the wound which had almost decapitated him only minutes ago. “It’s good to see that looting revives you especially quickly,” he comments dryly, before leaving the room.

The adventurers cautiously open the stone door at the end of the hall, seeing that there is a simple mechanism which causes it to roll sideways into the wall, and which can be blocked by inserting a rock into a slot in the door. Beyond the door is a corridor, which slopes downwards as it extends for thirty feet, before turning north to end at another closed door. Set to the right, just past the turn, is an open doorway.

Looking in, the Angels see a large chamber with another door on the far side. This room has six serpentine pillars in the corners of the room, covered in carvings and apparently serving as decoration and possibly as sleeping perches. There is a large wooden writing desk on one side, and another one which looks more like a stone plinth with space for writing on it. Many papers lie on the two desks and a large map hangs on the wall.

The Angels quickly begin to examine and search the room and its contents. They also check the next room to find it a small but well-stocked arcane laboratory. Besides some useful reagents, the main things of interest they find are two large lumps of mithral, weighing over a hundred lbs. in total. Gareth quickly stows them away too.

Meanwhile, Nameless sifts through the papers on one desk and says, “They are all written in the yuan-ti tongue. I do not know it, but some of the lettering is common to archaic draconic. I could probably decipher the language with time and can work some of it out already. For example, this is a list of names, I think. And,” he reaches for another paper, “This says something about the Serpent’s Mask that yuan-ti mentioned.”

“I can read it,” says Six, having produced a scroll of comprehend languages from his voluminous collection and used it. The warforged quickly begins to scan the various documents in the area and explain what they say. The map, for example, depicts the ruins of Io’vakas, with multiple areas circled and marked “Searched”, “To be searched”, “Useless,” etc. The papers are notes of the yuan-ti exploration of the area, which has apparently been going on for some time. The two most noteworthy things found in the first set of papers are references to the Serpent’s Mask, which the document says has made the yuan-ti completely successful in evading the dragons, and references to someone called Sura from Io’lokar.

“Sura?!” asks Prine, looking as horrified as he sounds, “I know Sura! He’s a sage in the city. He’s been there for all his life – centuries, in fact. He’s one of us!”

“Not according to this,” says Six. “He’s a disguised yuan-ti. I think he replaced the original Sura, but the paper’s lacking some details.”

As Prine blanches further, Luna asks, “Anything more about this special mask these snake-guys have? What’s so special about it?”

“Let’s see.” Six examines the second desk of papers, but finds no description of the Mask’s powers besides another reference to it protecting the yuan-ti from detection by the dragons. He does, however, find something about other yuan-ti locations in the ruins and the fact that there are multiple groups searching the buried remnants of Io’vakas, which pass the Mask from one to another regularly for safekeeping and to ward themselves using it.

“Now I really want the Mask,” says Gareth. “Did you find anything else which is useful, Six?”

“Just this. It is the same list of names Nameless found, but with a few more details. The yuan-ti are divided into what they call purebloods, half-bloods and abominations, I think, and it has names by group.” Six counts silently and says, “I think there are only six more left here, the abominations.”

“Six abominations, six perches,” says Korm, pointing at the pillars. “Makes sense.”

“They’re probably guarding the Mask now,” says Luna. “Let’s go find them before they get away. And then we can leave this damn place!”

“Yes,” says Prine, “We need to stop the yuan-ti from escaping and I need to take news of this situation back to…,” he hesitates, “… whoever is best equipped to handle it.”

The adventurers continue onwards, quickly reaching the door at the end of the corridor. As at the hall where they fought the half-bloods and their pureblood allies, they find it locked and hear faint movement on the other side. The Angels prepare themselves and then Six again uses a scroll of knock, enabling them to swing open the door. And as before, magical darkness promptly spills out, surrounding them all.

Nameless’ magical vision lets him pick up a plethora of magical auras within the darkness, concentrated in eight spots. Two of them display exactly the same combination as the strange magical statue outside the tunnel complex, and as they flare into life, a blast of sonic energy emanates from each and strikes the Angels.

Instinctively dodging the twin blasts as the alienist yells a warning, Six hurriedly reaches into his backpack and pulls out the lantern they found in Kallionaxis’ lair. When he flips up the hatch, a cone of light emerges from it, negating the magical darkness and revealing most of the chamber before them. It is large and square hall, sixty feet in length and breadth. On the far side of the room, against the two walls, are ten foot wide ramps leading up twenty feet to a large balcony which runs fifteen feet deep. In the center of the balcony is a large, closed door, ten feet wide, with a carving of a snake’s head on it. Near the middle of the room and equidistant from the walls and each other are two tall statues of giant snakes with hoods like cobras, but with a pair of large muscular arms each. These, Nameless notes, are the source of the magical blasts.

Six more figures resembling the statues also occupy the room, but these are very much alive. Four of them are significantly larger, wearing nothing but mithral chain shirts and large harnesses which extend over their muscular, humanoid shoulders. They wield giant falchions as they eye the intruders menacingly from their positions – one each at the bottom of the ramps and one each at the top on the balcony. Between the two on the balcony are a pair of similar figures, smaller than them and wearing a collection of pouches and bags around their waists below their armor. Their clawed hands are already moving in the motions of spellcasting, and Nameless sees more magical auras join the many around them.

“Get the casters!” the alienist snaps, his form changing horribly as he manifests the aspect of Cyäegha, and then casting a greater dispel to remove the darkness and strip away a protective aura from each of the smaller yuan-ti.

As their enemies rush in, the large abominations level their falchions and blasts of psionic energy shoot forth. Two are aimed at Six but the agile warforged dodges aside, partly due to the aura of shadows that emerges from his armor and makes his form indistinct. Korm and Gareth are not as lucky, being blasted backwards by the energy and slammed painfully against the walls behind them.

The Gatekeeper growls angrily and takes clumsily to the air, muttering, “Try this on for size!” He unleashes his most powerful spell, the horrid wilting striking two of the large abominations and especially wounding one of the smaller yuan-ti.

“I’ll get them,” growls Luna, lumbering into the room in the tendriculos form she assumed before the attack began, but Nameless snaps, “No, Luna – we need healing first! Gareth, you take him down.” Luna growls even louder but doesn’t argue, casting a mass cure light wounds on her allies.

As she casts, Gareth zooms forward and up, carried by the Endless Blade. The wounded psion recoils, bringing up a shield of translucent energy, but it is to no avail, as the paladin smites it. The Endless Blade cuts inexorably through the shield and the figure behind it, dropping it with a cloven skull.

The other psion backs hurriedly away, taking shelter behind one of its larger compatriots and then firing a burst of energy missiles from its hand, wounding Nameless and Luna as well as Prine, who has somersaulted in to stab a large abomination at the bottom of the ramp.

A second later, Prine hurriedly drops to the ground at Nameless’ order, just below the edge of a cone of cold that blasts the two large abominations and the psion. Nameless’ spell is instantly followed by invisible ripples of energy from the two statues, one sonic and another cold, which strike the Angels still between them and the door. Realizing how they work, Nameless calls quickly, “Get up to or past the statues and they won’t attack!”

While he is correct, the abominations have no such problems and they concentrate their attacks, three moving into position and hurling dark bolts of energy that leave Gareth almost out on his feet. Another, unable to reach the paladin, takes to the air and slashes Nameless badly, also critically wounding the alienist.

For an instant, the yuan-ti seem to have the edge, but while they might be able to match the Angels in offensive power, the two druids’ healing abilities make the difference. Korm, using his amulet to double its effects, casts a heal on Nameless which also affects himself. And Luna, reaching some fifteen feet with her gigantic tentacle, shrouds Gareth in a healing and protective cocoon.

From that point on, the battle is never seriously in doubt, though the abominations give a good account of themselves, fighting with sword and psionic power to the bitter end. One, with Prine and Six teaming up on him, cuts down the Io’lokari scout with its last blow before Six’s spiked chain rips open its throat. Another two combine forces to almost kill Luna, leaving the giant tendriculos lying in a pool of green gore*, before Korm rips one’s throat out. The other ends up paralyzed and dissolving slowly inside the maw of the revengeful tendriculos when she is revived. The last large abomination, striking Gareth as the paladin emerges from the cocoon, is blinded by his divine aura but stubbornly fights on till Gareth decapitates it.

Only the psion, hurling energy missiles furiously, survives. But when Nameless – whose spells it manages to disrupt once – manages to summon a pair of his elementals, it finally gives up and disappears, using some form of psionic teleportation to flee.

As silence falls over the battlefield, Luna chews meditatively on what remains of an abomination and says tiredly, “I really hope that’s it, since I’ve had enough for the day.”

“That’s a first,” says Nameless dryly, flying up to the balcony. “Let’s get everyone healed and find the Mask. Who knows if the yuan-ti will return with reinforcements?”

The alienist examines the door minutely and then moves out of the way before ordering the two huge elementals to open it. As one touches the door, it slides open, revealing a small square room beyond. Its walls are covered with large metal plates which seem to be made of lead, each of them etched with the serpentine symbols of the yuan-ti. In the center of the chamber, a mask of some dark metal, depicting an angular semi-humanoid and semi-reptilian face with slitted eyes, floats suspended in midair.

Nameless flies backwards and away, just in case, and then commands the elementals to enter and fetch the mask. One does so, and though faint whispers fill the room and the mask begins to glow with a faint green light on being touched, there is no other evident effect. Taking the mask, Nameless then orders the elementals to destroy the chamber the mask was in. While they proceed to do so, he examines it carefully, first with his arcane sight and then using a magical monocle to decipher its powers.

When he has done so, the alienist says, sounding faintly – and for him, unusually – impressed, “This is very old, and equally powerful. It is called the Serpent’s Mask. One must don the Mask for a minute in order to partake of its power, and it can affect up to six creatures per day, with no limit to the total number of creatures that can be affected. Its power lasts for one month. Throughout that period, thrice a day, a character that has been granted its power can make himself undetectable to dragons for an hour at a time.”

“Undetectable? How undetectable?” asks Korm.

“Completely. Dragons cannot see, hear or smell a warded creature, even with their blindsense ability. It seems that a warded crea¬ture could dance around the most perceptive of dragons and not be attacked or even noticed. But the effect ends if one touches or attacks a dragon in any way.”

“Damn!” says Gareth. “And sh*t! I wish we had this when we ran into Xagygyrag. Then we would definitely have kicked his ass!”

“Perhaps,” says Six, “But right now shouldn’t we take it and leave?”

“Yes,” grumbles Luna. “Let’s go!”

Prine too is in a hurry to leave, so the Angels carefully store away the Mask and then retrace their steps to the entrance. They climb the stairs and emerge into the sunshine above – to be greeted by the form of a huge gold dragon lounging expectantly outside the building.

The dragon promptly rises and says, its long neck extending over the group, “Greetings. Who are you? What business do you have in the ruins of Io’vakas? Are you from Io’lokar?” Its tone is polite but firm, brooking no argument.

I’m an idiot! thinks Nameless, I should have teleported us back to the city. He glances at Prine, but the Io’lokari scout says nothing for the moment, striving rather to hide his alarm and the guilty expression on his face. The alienist sighs inwardly and replies, “Greetings. We are adventurers from beyond Argonnessen and Prine here is from Io’lokar. We were exploring the ruins for sheer curiosity.”

“May I know what your name is?” asks Gareth, barely hiding his displeasure at being caught and questioned in this way.

“My name is irrelevant,” says the dragon flatly, “It is enough to know that I am one of the guardians of this area.” Its tone shifts perceptibly as it says, “What then of the yuan-ti corpses there? What do you know of them?” The word ‘yuan-ti’ is spat out, as if the dragon finds the term itself distasteful.

“We killed them,” says Korm proudly, before making a horribly feeble attempt to bluff, “They were bandits who attacked us.”

“Really?”

Disbelief and growing suspicion is clear in its voice and Nameless shakes his head. “Ix-nay on lying to the nice dragon with powerful friends,” he mutters in orcish, before replying to the dragon in its own tongue, “We did not know they were here, and when they ambushed us and we killed them. We found a lair of theirs below this area and slew many there too, at great risk to ourselves. Their bodies lie below. You may investigate and see the truth of our words.”

The dragon looks quizzically at the alienist and then at the hole leading down into the darkness. “I will. But first, show me everything you found in there.”

Nameless nods and begins to produce the various items. As he does so, Gareth steps over to help and whispers, “Don’t give him the Mask.”

The alienist shakes his head. “I’m giving him everything.” Prine, having walked across to help produce the items, nods quickly. “Yes,” he says quietly, “Please do that.”

Gareth frowns, reluctant to pass up the valuable item due to a combination of greed and the desire to have greater protection against any dragons they might battle in the future. After a moment, he looks up at the dragon and says suspiciously, “How do we know you are who you say you are? Maybe you’re just trying to fool us into giving you our valuables.”

The dragon snorts in surprise, and perhaps disgust, and growls, “I would not lie to such as you. I am an eye of the Conclave, a claw of the Light of Siberys.” It bares its fangs as it speaks, but then hesitates for a moment, and finally says, a little more calmly, “You are clearly powerful, to have survived entering Argonnessen and defeated the yuan-ti. Perhaps your combined might can overcome me. But know this – if you do, the flights of Siberys will hunt you down, wherever you go.”

“I have no intention of fighting you,” says Nameless quickly, and then glares at Gareth, “And if any of my companions do so, I’ll be on your side.” Having said that, he turns to address the others, “We have much bigger issues in Khorvaire and I do not have any intention of upsetting the dragons. Especially since we are waiting for a response from the Conclave. That’s more important than any magical item, however powerful – and however much you want it, Gareth. Remember, that Mask would only be helpful if they didn’t know we had it.”

As a couple of the others mutter their agreement, and ignoring the fuming paladin, the alienist turns to the warily watching dragon and says, “In case you have heard, we are the ones who recently found Khesavuthir, the Black Well, and informed the Conclave about it. We also have a petition to them which has been brought by the Chamber. I should also mention,” Nameless continues, “That what happened here was nothing new for us. We can’t go get a newspaper without stumbling across an ancient conspiracy or having some dire menace attempting to kill us. As this discovery here shows, we make excellent stalking horses, so please keep that in mind when you report to your superiors.”

The dragon says nothing for a long moment and then nods slowly. “I have heard something of your activities. But now, show me what you have – and what this mask that you mentioned is.”

Nameless produces the mask and the papers he collected, and proceeds to explain what he has learned from them and about the item’s powers. The dragon looks momentarily surprised and then says, “Thank you. This is very important information.” After checking what else they found, the dragon leaves them with the rest of their loot, thanking them again but also warning them, “I suggest you leave these ruins immediately. And I hope that you have concealed nothing from me.”

“We haven’t,” says Nameless, “And we will leave instantly.” As the dragon leaps into the air with a flap of its wings, the alienist gathers the others around and then teleports them away to the entrance to Io’lokar.


* Actually took her below -10, which means Luna took something like 300+ pts of damage in the fight
 
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Wow - tough fight! And I really feel for Gareth :)
He finally gets some cool loot and has to give it up. Is he even back to the level of loot/equipment he was before Xagygyrag looted him?

Thanks Shil!

PS, OT: My girlfriend's just gone to India for 3 weeks - Delhi, Jaipur & Varanasi. Any tips for stuff to see would be welcome. She's learning to be a goldsmith & intends to get some nice gems there. Is there a typical bargaining level for tourists? If they start at, say, €300 and she bargains to 120 - is that good or still way too much?

She had the best Murg Tandoori ever last night. Me = jealous.
 

Wow - tough fight! And I really feel for Gareth :)
He finally gets some cool loot and has to give it up. Is he even back to the level of loot/equipment he was before Xagygyrag looted him?

Yes, he's back up there again now, though he may not have been so at this particular point. Some of the others were also fairly generous about giving him big chunks out of their own shares of loot to buy him stuff. Not that it totally mollified him, of course :)

PS, OT: My girlfriend's just gone to India for 3 weeks - Delhi, Jaipur & Varanasi. Any tips for stuff to see would be welcome. She's learning to be a goldsmith & intends to get some nice gems there. Is there a typical bargaining level for tourists? If they start at, say, €300 and she bargains to 120 - is that good or still way too much?

She had the best Murg Tandoori ever last night. Me = jealous.

Hah! I just got back from Delhi (my first trip there in a dozen years) only about 6 hours ago! I've never actually been to Jaipur and Varanasi, but I gather that there'll be no end of things to see there, esp. in Jaipur. There are a lot of great places to see in Delhi too, esp. if she's interested in historical monuments, such as Humayun's Tomb, the Red Fort, and Qutab Minar. Does she know anyone in India? I'd highly recommend asking someone local for ideas. And that goes double for bargaining. There really is no fixed bargaining level for tourists, and it varies drastically by location, item and the individual seller. If she could find some reliable and well-informed local person to accompany her, she'd be much better off.

I hope that helps.

And here's an update to boot!

* * * * *

When the Angels appear near the gates of Io’lokar and walk up to it, making sure to give the guards a chance to see them, they find two of the Arnaaracaex – the stone giant guardians of the city – waiting. The giants politely ask the group to meet their two friends – that is the two members of the Wayfinder Foundation whom the Angels brought here from Sharn – at the Heights as soon as possible. The giants can say nothing more, explaining that their orders simply come from the higher levels of the city.

Prine asks nervously if he is included, but the giants reply in the negative, so when the Angels are about to move on he takes his leave of them. Before going, he asks the Angels to not mention anything about what they discovered to anyone in the city, explaining that he needs to talk to some friends about it first.

“Very well,” says Nameless, “But if sharing the information will aid our situation in Khorvaire I will have to do so.”

“I understand,” says Prine, “And I wouldn’t ask that of you. Thank you for everything.”

Once he has left, the Angels travel swiftly through the city, using the automatically accessible dimension door and fly options to make extremely good time. In minutes they are speaking to Tiem and Fanil in the small shop that the two Wayfinders have been given in the Height, the fourth level of the city, where the colleges are. The two of them are pleased to meet the Angels, explaining that they have already disposed of all the items that they brought and are very desirous of going back to Khorvaire as soon as possible to get more.

Fanil also has a sealed envelope, which had been delivered to them with instructions for the Angels to read it forthwith before leaving the city again. When they open it, the Angels find a short, official-looking letter, which says that they – and the two Foundation members – are to present themselves at the Bastion as soon as possible. It is signed “The Masters,” which is what the leaders of the city are called.

A little checking from people in the area reveals that the Bastion is the highest level of the city, which contains the chambers and residences of the city’s most powerful residents. It also contains the council chambers of the Masters, the Io’lokari who dedicate themselves to the administration of the city. This is an unelected body which changes from month to month depending on when an Io’lokari wants to join, since anyone powerful enough is allowed to. Citizens are free to speak to the council or attend their meetings whenever they want to, but non-citizens are very rarely allowed or invited to do so.

When the Angels and the Foundation members head up to the Bastion, they find that the wall gate is the only one in the city between the different wards which is guarded. Four of the Arnaaracaex stand there, and when the Angels arrive, their leader says, “Greetings. You are expected. Please follow me.” He steps through the arch behind him and waits expectantly.

Nameless’ arcane sight reveals a number of powerful warding auras extending from the arch, especially abjurations and divinations. Hence he is unsurprised as there is a momentary shimmer when they step through the archway and everyone’s magical equipment and enhancements fail. For just an instant, as if they had stepped through an infinitely thin anti-magic field. The items and enhancements spring back to life again, but the stone giants are staring at Nameless, who has been revealed in all of his tentacled glory for a second. Tiem and Fanil, after a momentary start, quickly back away from him.

The leader of the guards says, calmly but firmly, “What are you? Please reveal your true nature and form.” The other three stand by silently, but their hands are on the hilts of their swords.

Six sighs at the question and looks at the two Wayfinders. “Pull up a rock and light a fire; this just might take some time.”

Nameless calmly removes the hat of disguise and reveals his true form. “I am what I am. I have transcended and am no longer something that is bounded by the nature of this world. It is difficult to explain exactly what I am, as mortal language is insufficient to convey what that is. It would be like trying to explain color to those who have never seen or sound to those who have never been able to hear. And to be completely honest, I do not fully understand it myself.”

“However, I have no desire to conceal or deceive you about what I am. You merely need to ask those we have had dealings with to confirm that. But I do find many are disturbed by what I have become, exactly as you were just now. So I do not advertise the fact that I have Transcended and adopt a more ‘normal’ aspect, for dealing with those who are unfamiliar with what it is I have become.”

He smiles slightly. “Believe me, I am far from the strangest thing we have encountered.”

The guard leader studies Nameless silently for a few seconds and then says, “Very well. You may enter, since the Masters wish to see you. But don your disguise again. I do not wish to alarm anyone.” He gestures for the group to follow him and heads into the compound, and one of the other giants falls in behind the Angels. Tiem and Fanil look uncertainly back and forth and then follow, keeping a safe distance from Nameless.

As the Angels and the Wayfinder Foundation members enter the area beyond the gate, they can see that the Bastion differs from other areas of Io’lokar in that there seems to be a much smaller population here and most of them are more advanced in age, with no children and few people below middle age visible. Some of those walking around look curiously at the newcomers, but nobody stops or questions them.

Eventually, the group comes to a large hall, and one of the stone giants asks them to wait outside while he goes in. He returns a few minutes later and leads them in, through a corridor to a large chamber. The stone giants do not enter but simply gesture for the others to do so. Already present in the room, seated around the large semi-circular table in the center, are four figures – a goblin, two humans, and a half-elf. All are elderly and well-dressed, with Nameless picking up multiple powerful magical auras on them and their clothing and possessions. Many more auras are present in the room, of course.

The goblin gestures at the row of seats on the flat side of the semi-circular table. “Please, have a seat.” When everyone is seated, he raps on the table and small bowls of refreshments and glasses of wine appear by everyone’s side. “We are the Masters of Io’lokar,” the goblin says, “You are, of course, newcomers to our city, and we would like to know your intentions here.” He stops and waits expectantly.

Six replies, “We came to Argonnessen to gain help in defending Khorvaire from a Xoriat invasion. Io’lokar was a suggestion given to us by Bruntutalephion, a dragon we met, where we could find that help. But it’s been slow going. We have made our case to the Chamber and Council and are awaiting their responses. While waiting, we thought some contact between our peoples could be beneficial, so we brought some Wayfinder Foundation members. We could arrange a few more trips, if you want to continue contact with Khorvaire, but our trips here are sporadic since invasion demands make our life erratic.”

The Masters listen silently and then exchange glances. Nameless’ arcane sight reveals that they are likely communicating over a telepathic link. The younger of the two humans, a woman with coal-black hair which belies her middle-aged face, now speaks. “Yes, we have heard that you are in contact with the Chamber. What you wish with them and their views on it are your business and immaterial to us. But this ... invasion is an issue, since we naturally do not want it to impact our city adversely in any way.”

She spreads her arms, palm-first, before her and continues, “We are a peaceful city, though we are well prepared to defend ourselves when necessary. And we cannot afford to get involved in the affairs of other lands.” She pauses and throws a sharp look at the half-elf, presumably in response to a mental comment, before continuing. “Though individuals may, within reason, choose to do so. Hence, what we wish to ascertain is that contact between Khorvaire and Io’lokar is not going to be disruptive to our society. So, what can you predict about your people and their attitude to our city? Should we expect a number of visitors? And if so, will they be traders, or people like you, who have business with the dragons? Or even refugees from your wars?” The tone of voice indicates that the last of the lot would not be a preferred option.

Nameless is the one who replies, saying, “There is unlikely to be much traffic between Io’lokar and here. Very few people in Khorvaire are capable of the magics necessary to travel here and most of them are in this room. The other methods of travel they might use, such as the airships, would take a very long time to reach here and probably can’t survive the hazards of Argonnessen. They may yet find ways though, should things prove sufficiently profitable.”

“Yeah, those dragonmarked bastards…,” begins Luna, before Nameless shushes her, causing her to growl and subside.

“Pardon me,” says the alienist, continuing to address the Masters, “So any travel here is likely to be at our sufferance and we can restrict or permit it as you wish. We are unlikely to be bringing many people here for the immediate future, as we are Khorvaire’s main line of defense against the forces of Xoriat and that will consume most of our time.” He pauses, making a vague shooing motion at the invisible whippoorwills whose calling is even more annoying than usual, and says, “Assuming we don’t fall in one of the battles.”

Nameless frowns at Korm’s barely sotto voce comment of, “Hey – he’s sounding like me!” and continues, “But make no mistake, if we fall and do not stop Xoriat, they will come here eventually. It might not be until Khorvaire falls or it might be mere minutes from now. You have peace for the moment, but if you do not fight, war will come to you. For the daelkyr are spoiled children who delight in breaking their playthings to see what results. They are currently occupied playing with other toys for now, but they do rapidly grow bored with one toy and soon seek others. They are unreliable and mercurial, but one thing is certain,” he concludes grimly, “The fate of those who fall into their hands is never a pleasant one.”

The Masters again exchange glances and then reply to Nameless’ comments, leading to a detailed discussion. To the alienist’s disappointment and growing irritation, they show little interest in the war in Khorvaire and much more in avoiding any negative repercussions from it. They emphasize to the Angels that they have lived peacefully for centuries and want no turmoil in the city. And while they are amenable to contact with Khorvaire and will let it continue, they will keep a careful eye on trade between Io’lokar and Khorvaire and control who and what travels between the two.

After a short telepathic discussion amongst themselves, the Masters say that the goblin, Dharna, will be in charge of contact with Khorvaire and the details will be handled by him through the Wayfinder Foundation. “As for your war,” Dharna says, “If it impinges further on us then we will – perhaps – have to take a more active role in it.”

Irritated, Nameless drops the diplomatic façade that is so hard for him and snaps, “Of course! Nobody cares until it’s their ass on the line!”

The Masters all frown, except for the half-elf – who has barely participated in the discussion – who smiles. Gareth steps in smoothly before any of them can say anything, “My companion, naturally, is a little disappointed that you cannot be of more aid, considering that our fellow Khorvairans are fighting and dying at the hands of an otherworldly threat. I hope you can understand that.”

Dharna nods and says, “Yes.” Then he looks around at the Angels. “Is there anything else you need to mention?”

“No,” says the unmollified Nameless in a biting tone, “The impending end of the world is all we had to mention.”

The Masters frown more deeply, but before they can speak there is a polite – and loud – cough from the door. One of the stone giants is poking in his head, and he says, “Masters – your pardon, but you should see this.” There is, as the Angels quickly realize, the soft sounds of a commotion outside.

All of the room’s occupants proceed outside the hall to see most of the inhabitants of the Bastion staring off into the distance, as those in the lower circles of Io’lokar are also doing. Miles away, small figures are flying back and forth, and below them the ruins of Io’vakas are exploding again and again, black smoke billowing from the ground.

One of the Arnaaracaex guards standing nearby says, “A dragon flew over the city a minute ago and announced that nobody should leave Io’lokar for the next hour, by order of the Eyes of Siberys.”

The Angels, having a much better idea of what is going on than the others around them, say nothing about the situation, and most of them are quite pleased when the Masters dismiss them a moment later, asking them to stay in touch. After a quick discussion with Tien and Fanil they decide to return to Khorvaire the next afternoon.

As they leave the Bastion, Six takes another look at the dragons ravaging the ruins and snorts mechanically. “Clearly they did not learn anything from their previous attempt to destroy the place.”

After stopping at some of the magical artisans in the city to trade away most of the equipment and the mithral that they found in the ruins, the Angels proceed to Nalyna’s place. The old paladin, who has also been studying the draconic activity above Io’vakas, greets them pleasantly and invites them in. When he asks whether they will stay or not, Nameless says that they would like to stay the night. Nalyna says he’d be happy to have them and is looking forward to hearing more stories of their exploits.

At an opportune moment, Six speaks to Nalyna alone and tells him all about yuan-ti, including the discovery of the Mask, the powers it possessed, and what eventually occurred. Nalyna takes the information with interest but also with equanimity, not seeming at all surprised when the warforged mentions that they didn’t tell the Masters and that he leaves it to the paladin’s discretion whether to tell them or not.

“I will think about it,” says Nalyna thoughtfully, “But I likely will not have to discuss it with them. But I’m pleased that you trusted me enough to tell me, so thank you. Yuan-ti are anathema to dragons and to this city, perhaps the only thing that would be seen as worse being half-dragons.”

“Interesting,” says Six. “I will have to learn more about these matters from you, but right now we are busy with other things. We’re leaving tomorrow. Oh, if you get a chance to contact Prine, could you tell him we are? He might want to come along.”

Nalyna promises to do so, before Six and he rejoin the others. When they do, they find Nameless smiling uncharacteristically from ear to ear. “I have a small diversion planned for tomorrow, Nalyna. You might be interested.”

“What kind of diversion?” asks Six.

“Remember the twins leading the aberration army – the ones who escaped us? I’m planning to summon one using a greater planar binding spell. And then…,” he makes a cutting gesture across his throat.

Once they explain a little more, Nalyna says, “Certainly. It’ll be good to have a little real exercise for once, and this sounds like a worthwhile endeavor. We can use my gymnasium, if you like.”

“We would appreciate that,” says Nameless, “But don’t blame us for any damage to it, okay?”

Nalyna promises not to do so and, after a little more conversation, leaves to make arrangements for dinner. After a good meal, the Angels (except for Six, of course) turn in early, expecting to have a busy morning. Hence none of them notice when a scrying sensor pops into existence, hovering above the sleepers for a few minutes before disappearing.

* * * * *
The next morning, after a heavy breakfast, the Angels make their preparations, beginning with a divination cast by Gareth. The question he asks is “How best can we defeat the twins?” The answer he receives is – “Use blades of goodness to mar their tarnished flesh. Focus your blows on one, since both will feel the effect. But beware their deaths, for they shall spread destruction around them.”

“That’s not really reassuring,” says Luna, and Korm glances at Nalyna and says, “You’re sure we can use your gymnasium?”

“Yes,” says the paladin. “It’s well-constructed and built to absorb inadvertent damage. I think it’ll be fine.”

“Your loss,” shrugs Korm, with a grin. “So, shall we get ready?”

An hour later, the Angels have made all their preparations and are prepared and waiting with Nalyna in his gymnasium. Multiple protective spells are cast, before Nameless says, “I shall begin now,” and proceeds to cast his spell. The entire process takes ten minutes, near the end of which he warns his allies, so that they can cast even more protections and augmentations.

And then Nameless completes his spell ... and not one but two very surprised looking creatures appear in the center of the room.
 



Unpleasantness? Hmmm... rings a bell...

/makes mental note to dive into the depths of the thread and read the bits outside the updates.

EDIT: Just read the update. Woah! How dare you do a classic cliffhanger there. Argh! Can't wait for the next bit :)

OT: Thanks for the tips - she loved Jaipur. They got a local taxi driver to become their personal guide/ chauffeur for a week and that was great. She knows a film director from Delhi who she looked after during a film festival but he was in Mumbai, unfortunately. Still - taxi driver personal chauffeur FTW!

They also got followed around by lots of teenage boys. She's 6' 2" and blond - no surprise :D

Luckily no-one shouted "Behemoth".... ;)
Now they're in Nepal at about 1600m and regretting all those cigarettes!
 
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Side note

Hey all,

Since a lot of you have been reading this story through the years and have an intimate knowledge of our game I wanted to make this happy announcement. I am newly engaged. I proposed to my fiance' while scuba diving. If anyone is curious to see it on YouTube.

[ame=http://www.youtube.com/watch?v=oq5VRVH4xkA]YouTube - Avi & Danielle Scuba Diving Engagement[/ame]
 

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