Shipwrecked (SSAP part one)

[sblock=OOC]All of the scorpions are dead now, HoM, the nat AC was +2 on them, they are really just a pushover easy first encounter. The question now, the rest of this module involves being shipwrecked, no magic shop or any shop whatsoever, we can skip this and work something else out to include th whole module or we can leave you with no link to civilization for the time being. I know being shipwrecked kind of sucks and you only really need it to happen to you once in your lifetime, so if anyone is opposed speak up![/sblock]

Tusks hammer, smashes the scorpion with the massive hammer while siquit and his rat companion finish off the other scorpion.

once your heads fully clear you see a set of footsteps leading to and from each of the castaways as well as the water, farther in the cove is a large cliff to the left, calm greenish blue water, broken by rocks, upon one of which lies what is left of the Jenivere. Also Aerys rolls over and spits out a mouthful of water "Poisoned food! wait, where am I?" she asked, immediately getting up, reaching for her rapier when she scorpions, then seeing them dead she walks over to the pile of gear and retrieves it. she motions to the other castaways, "Are they OK?" she asks, not seeming to be too invested in the response.
 

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Siquit Inivie, halfling summoner

"Now, that was a little bit of excitement, yes?" Siquit says, sheathing his dagger. He cocks his head to the summoned dire rat and nods. "Oh, yes, yes. Off with you." The creature dissapates as the halfling waves his hand. "Now, Baloguai! Bally! I'm sure you've had a nice long nap by now, so why don't you just come on back? ... Oh, well, fine. I'm sure I can make something with this sand..." The halfling begins moving sand about as the others talk, mumbling as he moves it. About a minute later, it's taken a vaguely quadruped shape, and as a rune flares to life on the halfling's forehead, the sand falls away to reveal the halfling's eidolon.

"You fell asleep at dinner," he says.

"Poison," Siquit answers, patting the lizard-like companion on the head. "Nothing much to be done about it."

The blue and green eidolon merely huffed and lay down in the sand.

"Now, why on earth would someone want to poison us all?" he asks the gathered company.
 

Tusk AC 15 (T12, FF13), HP 11/13, F +4,R+4,W+2, CMB +4, CMD 14

"Why do you think we were the target? Perhaps they just want to get rid of possible witnesses. Who is missing? Shall we try to recover what we can from the Jenivere, or built some camp from which we can explore these place." Tusk asks as he cleans his hammer from the scorpion remains. He seems relative calm, not fearing being far from civilization.

[sblock=ooc]
Tusk


Earthbreaker - +4 - 2d6+4 - x3
[/sblock]
 

Almost on the halfling's cue, the monk gives the retching of dry heaves , as the poison is still trying to work its way out of his body.

After a bit he stands and looks about. If there is flotsam about he will start to examine it, and if it is wood, he will send it further up away from the surf. At the very least it can be burnt to keep warm or if large enough, siding or roofing for shelter.

All the while he makes a complete innovatory of what he has and does not have.

[ooc=to the dm] at the start of the scorpion fight, I had asked for an idea of what he had. I know that might be difficult to determine. I Really don't know how else to find out. If I were shipwrecked, that is what I would do first: Take an inventory of what i have.[/sblock]
 
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[sblock=Gear]you have all the gear listed on your character sheets, as well as any other gear you might or might not find if you theoretically could possibly get to the shipwreck hint hint[/sblock]

The rest of the castaways, present are: Aerys Mavato (Female Half-Elf fighter from Port Peril), Gelik Aberwhinge (Male Gnome Bard from Magnimar), Ishrou (Male Human Fighterish from Bloodcove), Jask Derindi (Male Middle Aged Human Cleric of Nethys, currently shackled because he was accused of corruption and ilicit deals, he is from Corentyn), Sasha Nevah (Female Human Ranger)

Notably not present: First Mate Alton Devers, Captain Alizandru Kovack, Ieana, The rest of the crew
 


Katilla calls SK to her and carefully checks him over to make sure he is alright. Once she is happy that her companion is uninjured, she carefully checks her equipment before putting on her backpack.

Looking over at the others she sees people who she hasn't yet meet. "Hi I'm Katilla, a priestess of nature and this is my companion Shere Khan." she says to them before continuing "Well what now. I think we should follow Tusk's suggestion and check out the wreck. There might be clues as to how we got here."
 

"Should also we check down the beach for usable materials?" Asks the human who is normally quiet, "Perhaps two teams, one to over the ship and one to down of the beach. Wir werden ne Wasser, Unterkunft und Verpflegung Wir werden eine Unterkunft, Wasser und Essen brauchen. . "

[sblock=translation]We will need shelter, water and food[/sblock]

His words are moderately accented.
 
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Into the Woods

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