Mishihari Lord
First Post
5E really needs a default setting to make the game easy to get into for new players. If you're an experienced player and you want your own setting is trivial to make the needed changes.
I've got to wonder... How is a default setting supposed to appeal to new DMs and players? As a whole, people new to the hobby are not going to be idiots or suffer from an deficient imagination. For the most part, tabletop gaming is going to appeal to those who enjoy exercising their imagination, since those who don't wish to do so have much better choices elsewhere. Creating new worlds and game settings is part of the appeal of the game, especially for new DMs.1. For new DMs and players.
This is both never going to happen and a goal that makes no sense to me. There are no shared experiences in this hobby. That's part of why we argue all the time. I know I have no almost common ground whatsoever with many posters here. What's more, a default setting certainly isn't going to create such a thing, since it is so easily ignored and tends to be so weakly detailed that it really doesn't work as a foundation for common ground even if it were not ignored.2. For the shared experiences across the hobby.
Again, this is what adventures and setting books are for. A default setting in the style of 4E won't really help with this, and it just causes problems for people who prefer to make their own settings.3. For experienced DMs and players that don't have time to make it all up.
There is a big difference between having story in the game and having things like a default setting. The stories I'm interested in are not going to be told by WotC (or any other publisher, most likely), so I'd prefer it if they stop trying to tell me one and instead help me create my own.For all the talk of the importance of story, I keep reading threads that ask for no story in the game. And I don't get that.
Again, this is what adventures and setting books are for. A default setting in the style of 4E won't really help with this, and it just causes problems for people who prefer to make their own settings.
There is a big difference between having story in the game and having things like a default setting. The stories I'm interested in are not going to be told by WotC (or any other publisher, most likely), so I'd prefer it if they stop trying to tell me one and instead help me create my own.
Guys, you need to stop projecting your own preferences onto those of other people. I have no need for a default setting, but there clearly are people who it will be very helpful for.
If they present a default setting, you can ignore it. If they do NOT include a default setting, the folks who want it won't have it.
D&D is for everyone. The new edition should be *inclusive*, not exclusive.
am181d said:If they present a default setting, you can ignore it.
I wonder if people are using "default setting" in the same manner.
I'm picturing a "default setting" in which the core mechanics of the game are based in the setting, such a racial, physical, and class limitations.
If by "default setting" we're just talking about a "base" setting that showcases the mechanics, well that's something else entirely.
Sure, but they can't.
That ties their hands when they release future rules and supplements. If halflings are assumed to be one thing, then nothing can come out that severely contradicts what the core rules assume they are, and nothing can come out that tries to exclude them, because "people will expect them." Suddenly, the Nordic or Aurthurian or Gothic Horror setting needs to somehow find a role for Bilbo Baggins or whatever, even if that contradicts the tone of the setting.