One thing that can be frustrating as a player is themed elemental casters (unless you play fire) and one of the cool spells is chromatic orb were you pick your damage type and makes it fun for the caster. Yes I know it can give them a Swiss army knife to over come resistance monsters to certain damage type. Yet at the same time it helps with certain damage types being under represented.
This could work for other damages likes radiant and necrotic as an option
Examples
On the cantrip side maybe FireBolt could be elemental bolt pick damage type like Chromatic Orb
or they could do a variation when you pick the spell you pick the damage type and that spell for you will only do that damage type unless you take the spell a second time and pick a different damage. Green-flame blade would be a good candidate for this option you can pick either fire, acid or lighting (hey they all make sense theme wise).
Just trying to look at both sides of the issue and find ways to expand damage type without adding so many spells that are the same.
Curious what other people stance or view of the subject. Pros and Cons are all good
This could work for other damages likes radiant and necrotic as an option
Examples
On the cantrip side maybe FireBolt could be elemental bolt pick damage type like Chromatic Orb
or they could do a variation when you pick the spell you pick the damage type and that spell for you will only do that damage type unless you take the spell a second time and pick a different damage. Green-flame blade would be a good candidate for this option you can pick either fire, acid or lighting (hey they all make sense theme wise).
Just trying to look at both sides of the issue and find ways to expand damage type without adding so many spells that are the same.
Curious what other people stance or view of the subject. Pros and Cons are all good