D&D 5E Should martial characters be mundane or supernatural?

D&D has always put a lot of emphasis on magic, magic-users delving dungeons in the hopes of finding spell scrolls, everyone else in the hopes of finding magic items. No edition has ever had more non-casting classes than casting.... 5e has the highest caster/not-caster ratio ever - you can't even compare classes, they all use spells, you have to take it down to sub-classes....
I'd actually be OK with a class list of fighter, rogue, and then a ton of specific caster implementations. If you put every non-magic trope available into 2 classes, and then 10 different casters are subdividing all the magical effects, you might be able to get closer to a balanced noncaster.
 

log in or register to remove this ad

The current release has a relatively slow release schedule and is working well. Previous versions flooded the market and it failed. I have no idea what the correct amount is, nobody does. All we know is that the current release schedule is working. We also know that they floated the idea of additional classes shortly after 5E was released and it was soundly rejected.
The class was rejected, Because it was broken. Because it was trying to be 3 classses jammed in one.

According to Teos Abadia, sales are slowing.
 
Last edited:

The class was rejected, Because i was broken. Because it was trying to be 3 classses jammed in one.

According to Teos Abadia, sales are slowing.
After nearly a decade of double digit growth far exceeding expectations, with a new revision on the horizon, after a peak caused by COVID we maybe possibly have a slowdown in growth but we don't really know what impact digital is having on sales.

The sky is not falling.
 


In print, with an ever increasing push on Digital.

I'd see how the next financials are reported, and see if BG3 and the Movie can be extracted to determine what Wizards D&D actually did.
And my guess was that fans are not feeling asmuch value in purchasing the complete books and are buying piecemeal and nonbook items.

I mean really, if you are a player primarily are you gonna buy a whole book that provides you as a player just 0-2 subclasses, 2-5 feats, and ~5 spells? Bad buy for a player.
 

And my guess was that fans are not feeling asmuch value in purchasing the complete books and are buying piecemeal and nonbook items.

I mean really, if you are a player primarily are you gonna buy a whole book that provides you as a player just 0-2 subclasses, 2-5 feats, and ~5 spells? Bad buy for a player.

I'd agree, but that unfortunately is going to get us to a bad place, where digital 'microtransactions' are the order of the day.

Hard pass.
 

I'd agree, but that unfortunately is going to get us to a bad place, where digital 'microtransactions' are the order of the day.

Hard pass.
It's unfortunate.

But like I said it's due to WOTC's overreliance on making everything spellcasters and not offering new aspects.such as new aspects of martials or tools.
 

I'd agree, but that unfortunately is going to get us to a bad place, where digital 'microtransactions' are the order of the day.

Hard pass.
Is it really a microtransaction if I'm paying less to get only the content I want? As compared to paying more for a book with a bunch of content I will never use?
 


Is it really a microtransaction if I'm paying less to get only the content I want? As compared to paying more for a book with a bunch of content I will never use?

Absolutely. You buy a small piece of something, instead of a larger packaged release. Absolutely its microtransactions.
 

Remove ads

Top