MechaTarrasque
Hero
It seems like an easy ribbon to add to the subclasses (not terribly different than the cleric added damage to melee weapons ability). I am more of the "the gods are angry at you and send a bunch of angels to punch you back into goodness" then a paladin falls kind of DM, so I haven't used the oath breaker yet. I will have to consider changing the divine smite damage if one of my players wants to be a treachery or conquest paladin (necrotic plus poison seems really appropriate for a treachery paladin who thinks Zehir is his patron).