Lanefan
Victoria Rules
And break the commitment you made when declaring your action previously? No.But what if... immersed in my indecisive character... I also change my mind? What then?
Am I allowed to emerge from metagaming quarantine?
I mean, I've played lots of indecisive airhead characters with non-existent attention spans, and if the DM asks me how long I'm going to wait for the scout before getting bored my answer would likely be "Just a few minutes, probably.". The unfortunate result of this is to force the DM to jump back and forth between groups far more often, which can slow things down, but it's what the character would do so I-as-player have to honour that.
What it boils down to is don't say your character will wait an hour when you know it isn't going to.
As we'd been talking specifically about breath weapons I (wrongly) assumed the "Don't disperse..." was related only to that. My bad.No, "disperse, don't group up" is a pretty basic tactic for a number of reasons. "That thing could catch a bunch of us with a single claw!" or "It could crush us with its belly!" or "Its tail could swat us all like flies!"
Prime example of how the GM thought something was metagaming, but which actually wasn't.
Any previous player-side info about Aarakocra would have to be either compartmentalized (which, as we've seen, some people either can't or won't do very well) or brought out and acted upon. Either way, it detracts from the immersion involved in meeting a brand-new creature for the first time.What would have changed? Like, specifically in your example.
Give me another term for it, then.Also, purity tests... I mean, that about sums it up, I suppose.