Kae'Yoss
First Post
Sammael said:If the SW Saga Edition saves - now called "defenses" - are a preview for 4E, than this issue has already been resolved. All spells that had a touch attack will now require the caster to beat the target's Reflex Defense. Yay for one less layer of complexity (which actually makes sense)!
They stole my idea!
Except that I would take it further: AC should go away. Reflex is to dodge things - be it fireballs, arrows or big heavy axes. Armour should provide damage resistance - for physical attacks, just like there's damage resistance for fire and the like.
All spells and attacks are basically attacks rolled against one of the defenses. You roll against the defense, not the other way around.