kamosa
Explorer
This seems wrong on a couple fronts. While it certainly is in flavor for the orcs to be mean spirited, I don't think most players would feel good about having a long running character killed in this fashion.
First off, this game is about the heroes. Killing them when there was a chance for the party to save them is going against the spirit of the game. Helping a downed companion has a long and storied history in the game. When the monsters just finish off the players, you deny the other players a chance to use their skills and potions in a postive way to help the character.
Second, using the "it was realistic for the monsters" arguement falls very flat. Made up monsters in a make believe game have what ever ethics the GM decides they have. When the GM decides to kill downed characters, your basically saying to the player, the GM wants your character to die. While deaths happen in the game and can even be fun, a blatent statement like coup de gras on a downed character sucks the energy and fun out of a game.
The much vaunted "tension" and "fear of death" that people banter about being important in the game, does not exsist in a situation like this. Instead you get personal hurt feelings and a feeling that the GM is out to get you. Those never lead to a fun game then or down the road. It breaks people out of the moment and out of their character. It leaves the player pissed or unhappy.
First off, this game is about the heroes. Killing them when there was a chance for the party to save them is going against the spirit of the game. Helping a downed companion has a long and storied history in the game. When the monsters just finish off the players, you deny the other players a chance to use their skills and potions in a postive way to help the character.
Second, using the "it was realistic for the monsters" arguement falls very flat. Made up monsters in a make believe game have what ever ethics the GM decides they have. When the GM decides to kill downed characters, your basically saying to the player, the GM wants your character to die. While deaths happen in the game and can even be fun, a blatent statement like coup de gras on a downed character sucks the energy and fun out of a game.
The much vaunted "tension" and "fear of death" that people banter about being important in the game, does not exsist in a situation like this. Instead you get personal hurt feelings and a feeling that the GM is out to get you. Those never lead to a fun game then or down the road. It breaks people out of the moment and out of their character. It leaves the player pissed or unhappy.