4E is the Iron Heroization of D&D (just as 3E was the HEROization of D&D), so I suspect you'll see something like this.Gentlegamer said:On a serious note, I hope there will be things like the Traits from Iron Heroes that can be used to define culture characteristics of both humans and demihumans as the players/DM wish.
I thought it was more the Rolemasterization of D&D . . .hong said:4E is the Iron Heroization of D&D (just as 3E was the HEROization of D&D), so I suspect you'll see something like this.
And please, no more of that "Wood Elves are as strong as Half-Orcs" nonsense. Wanna play a strong character? Play a half-orc. Wanna play an elf? Then you're lithe and agile.
Whizbang Dustyboots said:With the (apparent) ability for players to choose racial abilities or class abilities at every level, is there a reason to have 10,000 varieties of elves? Instead, couldn't/shouldn't WotC just put all the elf abilities into the racial ability list and just say that certain abilities are more common in some elf cultures/regions than others?

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.