Coredump said:Well, I disagree. I think sleeping in armour should leave you fatigued, at least.
Darklone said:Flaw 2: Sooo, you can deflect one arrow from the big master archer but not two from puny beginners?
It has some flaws such as the fact that beginners will probably not hit a supermonk that easily... but anyhow, I simply use the 3.0 deflect arrow with refl save and a +5 for additional deflection attempts.Ridley's Cohort said:That is a very good argument IMO.
Darklone said:Houseruled Deflect Arrows as well. Flaw 1: It's automatic and my dice are hungry. Flaw 2: Sooo, you can deflect one arrow from the big master archer but not two from puny beginners?
I've been thinking of changing Deflect Arrows, not because it strains belief or anything, but the fact that it occurs AUTOMATICALLY just... doesn't fit.Darklone said:Houseruled Deflect Arrows as well. Flaw 1: It's automatic and my dice are hungry. Flaw 2: Sooo, you can deflect one arrow from the big master archer but not two from puny beginners?
jesseghfan said:Sleeping in armor, in my real life experience, is far better than sleeping on, say, rocky/ rooty ground, in a puddle of water, or on a slope. It was far from so bad as to incur a mechanical disadvantage the next day, unless you are going to give those for any time you sleep other than in a bed.