FrogReaver
The most respectful and polite poster ever
I propose the Champion should get OA boosts far better than the other fighter subclasses. It gives him a feel closer to older D&D edition fighters while keeping him "simple". It gives him a role that he is the best at filling which helps further differentiate him from Battle Master and Eldritch Knight. The champion would become the stickiest fighter there is!
I propose that at level 3 he additionally gets +proficiency bonus to damage for OA attacks . At level 7 or 10 he could additionally get the ability to make 2 OA's a turn. This may not be enough to close the gap with the other fighter subclasses but it at least carves out a niche for the champion which makes him interesting even if not necessarily optimal.
Thoughts, opinions?
I propose that at level 3 he additionally gets +proficiency bonus to damage for OA attacks . At level 7 or 10 he could additionally get the ability to make 2 OA's a turn. This may not be enough to close the gap with the other fighter subclasses but it at least carves out a niche for the champion which makes him interesting even if not necessarily optimal.
Thoughts, opinions?