CM
Adventurer
As a 20+ (sigh) 30+ year DM, not very happy with the complicated interaction of Dual Wielder, Light weapon property, and Nick weapon mastery. Particularly the fact that there's no way to use two one-handed non-light weapons without having to use Extra Attack. I want people to be able to pair or mix & match rapiers, battleaxes, warhammers, longswords, etc. like every dual-wielding barbarian miniature ever produced. The 2024 rules, however, require you to lead with a wimpy little Light weapon to trigger the bonus action attack, giving me the nonsensical mental image of some barbarian maining dagger and offhanding a warhammer.
The only change I made was to Dual Wielder:
Enhanced Dual Wielding.When you take the Attack action on your turn and attack with a weapon that has the Light property, you can make one extra attack as a Bonus Action later on the same turn with a different weapon, which must be a Melee weapon that lacks the Two-Handed property. You don’t add your ability modifier to the extra attack’s damage unless that modifier is negative. You treat all one-handed* melee weapons as if they had the Light property.
*Yes, technically, this should say "melee weaons that lack the two-handed property"
What this does:
The only change I made was to Dual Wielder:
Enhanced Dual Wielding.
*Yes, technically, this should say "melee weaons that lack the two-handed property"
What this does:
- Round-to-round you can choose which of your two melee weapons to lead with, treating either as your "main" attack action (that gets the ability score damage bonus) and then use your bonus action to attack with the other. More options for situational weapon masteries!
- With Extra Attack in the mix, you can attack with either weapon first to trigger DW, use Extra Attack to attack again with either (with ability bonus) and use the bonus action attack with the offhand (or the mainhand again, if you used your Extra Attack to do the offhand) and no ability bonus.
- Side effect: can dual-throw javelins, spears, tridents, etc.
- All 1H weapons are Light, so no need to worry about which weapon you have to attack first with.
- No 4th attack with the Extra Attack + Light + DW + Nick combo (shrug).
- Two-Weapon Fighting fighting style feat exactly the same.
- Nick is confusion-free.
- Off-handing or dual-wielding hand crossbows still works fine.