Simulationism vs. Gamism Deathmatch: There can be only one!


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Mourn said:
I loot the body.

You find period appropriate and realistically damaged peasant garb. And, in traditional simulationist fashion, its infected with the black death and the contents of simulationism's bowels at the time of death. Talk about gritty.
 

AverageCitizen said:
You find period appropriate and realistically damaged peasant garb. And, in traditional simulationist fashion, its infected with the black death and the contents of simulationism's bowels at the time of death. Talk about gritty.
It has half a loaf of stale bread, some cheese, 2 copper pieces, a small dried flower, a string around it's finger and a knife. It smells funny, but it's teeth are suprisingly good.
 

AverageCitizen said:
You find period appropriate and realistically damaged peasant garb. And, in traditional simulationist fashion, its infected with the black death and the contents of simulationism's bowels at the time of death. Talk about gritty.
Awesome. You win the thread.
 
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AverageCitizen said:
You find period appropriate and realistically damaged peasant garb. And, in traditional simulationist fashion, its infected with the black death and the contents of simulationism's bowels at the time of death. Talk about gritty.

Uhh... I disbelieve it as an illusion.
 

Even if it's a humor thread....

1) Emphasis on "realism", e.g. Riddle of Steel combat system for example doesn't define Simulationism/RightToDream.

2) Simulationism re-group all sessions of play where the MAIN goal was to emulate something that already existed, that includes very different kind of play, e.g. a "sandbox" game using GURPS and CoC / many games of 2E AD&D.

Yeah, that means that people who don't like to have a plot at all are like people who like to follow the one written by the DM in some kind of way. They are both mainly "exploring" something, only something different.

3) D&D always had some features that lead more to gamist play than simulationist play.

4) D&D 4E is cleary going away from one kind of sim play, the first one above.

5) However, I'm pretty confident that D&D 4E is still a mixed gamist/simulationist (second one) game.

Why ? Because good player behavior will be described (and probably rewarded) as : a good mix of tactical decision and coherent character behavior (a paladin would to X when fighting a cleric of Y).

The problem with such a game is that it puts on the players' shoulders a loose-loose dilemma in many cases: If I do the "right thing" for my character, we loose / If I do what is best to win, I'm not "acting in character".

Don't even think to throw some narrativist priorities in there...
 

skeptic said:
Even if it's a humor thread....

1) Emphasis on "realism", e.g. Riddle of Steel combat system for example doesn't define Simulationism/RightToDream.

2) Simulationism re-group all sessions of play where the MAIN goal was to emulate something that already existed, that includes very different kind of play, e.g. a "sandbox" game using GURPS and CoC / many games of 2E AD&D.

Yeah, that means that people who don't like to have a plot at all are like people who like to follow the one written by the DM in some kind of way. They are both mainly "exploring" something, only something different.

3) D&D always had some features that lead more to gamist play than simulationist play.

4) D&D 4E is cleary going away from one kind of sim play, the first one above.

5) However, I'm pretty confident that D&D 4E is still a mixed gamist/simulationist (second one) game.

Why ? Because good player behavior will be described (and probably rewarded) as : a good mix of tactical decision and coherent character behavior (a paladin would to X when fighting a cleric of Y).

The problem with such a game is that it puts on the players' shoulders a loose-loose dilemma in many cases: If I do the "right thing" for my character, we loose / If I do what is best to win, I'm not "acting in character".

Don't even think to throw some narrativist priorities in there...

Read your post, Skeptic. Reeeeally interesting. Used a lot of big words. Well, I didn't the whole thing, but I gave you an A, so who cares?
 


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