Enrico Poli1
Adventurer
BECMI Ruleset:
KNOWN WORLD setting:
ADVENTURES:
- Great adventures! Compatible with 5e. Highlights:
B: Keep on the Borderlands, Palace of the Silver Princess, Lost City, Horror on the Hill, Rahasia, Night's Dark Terror, The Eye of Traldar
E: Isle of Dread, Castle Amber, Master of Desert Nomads, Temple of Death, War Rafts of Kron, Red Arrow Black Shield
C: Test of the Warlords, Death's Ride, Sabre River
ART: Larry Elmore's art was perfect to change the feeling of the game from gritty sword-and-sorcery pulp to High Fantasy
All in all, BECMI is a fantastic iteration of the game, and even today is more playable then AD&D
- Much simpler compared to AD&D
- At Companion level (15+) focuses on Dominions and War, offering simple and solid systems (possibly the best of any edition). Monsters and Magic Items are also a bit different at this point. For me, the Companion addition defines and distinguishes the edition.
- At Master level (26+) focuses on attaining Immortality. After very solid BEC boxes, M is a weaker product, also not supported with interesting adventures.
- Immortal rules are poorly written and unusable, even in their second incarnation.
KNOWN WORLD setting:
- "Kitchen Sink" done well. Highlights (in my opinion): Grand Duchy of Karameikos, Principalities of Glantri, Northern Reaches, Golden Khan of Ethengar, Shadow Elves, Hollow World
- Setting is criss-crossed by several interesting metaplots (the Radiance, the legacy of Nithia, Thanatos ' and Atzanteotl's machinations etc).
ADVENTURES:
- Great adventures! Compatible with 5e. Highlights:
B: Keep on the Borderlands, Palace of the Silver Princess, Lost City, Horror on the Hill, Rahasia, Night's Dark Terror, The Eye of Traldar
E: Isle of Dread, Castle Amber, Master of Desert Nomads, Temple of Death, War Rafts of Kron, Red Arrow Black Shield
C: Test of the Warlords, Death's Ride, Sabre River
ART: Larry Elmore's art was perfect to change the feeling of the game from gritty sword-and-sorcery pulp to High Fantasy
All in all, BECMI is a fantastic iteration of the game, and even today is more playable then AD&D