First, apologies for the delay. I will be online only intermittently, and more briefly than usual, at least until Nov 5. So I'm not sure if I'll update again within the next week. But I haven't abandoned this game.
Round 10
Semabin continues to slowly whittle away at the fishman on the bridge.
f6 takes a further 2 HP damage.
Pendrake lands a more serious, although far from fatal, blow against the enemy on the other side.
f2 takes 6 HP damage.
Eanos has mixed results against a target in the water as he continues to slither down to the end of the melee.
f8 takes 4 HP damage.
f3 reaches down to grab Eanos.
Starting grapple. Eanos may take an attack of opportunity.
Assuming the AoO fails: fishman's touch attack rolls 9. Regardless of what happens with the AoO, the grapple fails. The fishman nearly falls into the water next to Eanos, but manages to keep its balance.
f6 tries to bite Semabin, but again finds the target too skillful to sink its teeth into.
(Attack: 16)
f8 follows Eanos through the water, and also tries to grapple him.
Eanos may only take an AoO if he declined the first chance.
Fishman's touch attack: 20
Fishman's grapple check: 12
I'll roll Eanos' grapple check so that I know how to finish the round... 12. Eanos wins the tie and just barely evades the fishman's hold.
f2 tries to bite Pendrake but as usual finds you all too tough.
(Attack: 10)
f5 swings his quarterstaff at Eanos' head, striking him on the cheek while following him through the water.
(Attack: 21. Damage: 5 HP.)
f7 tries to bite Eanos, again while following him through the water, but can't connect.
(Attack: 9)
next round...
Code:
f8 f5
water E f7 water
bridge --- f3 f2 P S f6 --- bridge